voice_audio_multi/include/engine/framework/codecs/codec.h
Fabio c36510c21e
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Initial import: audio.cpp with Orange Pi documentation
2026-11-04 19:05:22 +01:00

29 lines
524 B
C++

#pragma once
#include <cstdint>
#include <string>
#include <vector>
namespace engine::codecs {
struct LatentChunk {
int frame_count = 0;
int channel_count = 0;
std::vector<float> values;
};
struct AudioChunk {
int sample_rate = 0;
int channel_count = 0;
std::vector<float> samples;
};
class IAudioCodec {
public:
virtual ~IAudioCodec() = default;
virtual std::string family() const = 0;
virtual AudioChunk decode(const LatentChunk & latents) = 0;
};
} // namespace engine::codecs