voice_audio_multi/include/engine/models/vibevoice_asr/loader.h
Fabio c36510c21e
Some checks failed
Linux Build / Linux cpu (push) Has been cancelled
Linux Build / Linux cpu-clang (push) Has been cancelled
Linux Build / Linux vulkan (push) Has been cancelled
mac-build / macOS CPU (push) Has been cancelled
Nix Build / Nix (cpu) (push) Has been cancelled
Nix Build / Nix (vulkan) (push) Has been cancelled
windows-build / Windows CPU (push) Has been cancelled
Initial import: audio.cpp with Orange Pi documentation
2026-11-04 19:05:22 +01:00

36 lines
1.3 KiB
C++

#pragma once
#include "engine/framework/runtime/model.h"
#include "engine/models/vibevoice_asr/assets.h"
#include <memory>
#include <string>
namespace engine::models::vibevoice_asr {
class VibeVoiceASRLoadedModel final : public runtime::ILoadedVoiceModel {
public:
VibeVoiceASRLoadedModel(
runtime::ModelMetadata metadata,
runtime::CapabilitySet capabilities,
std::shared_ptr<const VibeVoiceASRAssets> assets);
const runtime::ModelMetadata & metadata() const noexcept override;
const runtime::CapabilitySet & capabilities() const noexcept override;
std::unique_ptr<runtime::IVoiceTaskSession> create_task_session(
const runtime::TaskSpec & task,
const runtime::SessionOptions & options) const override;
private:
runtime::ModelMetadata metadata_;
runtime::CapabilitySet capabilities_;
std::shared_ptr<const VibeVoiceASRAssets> assets_;
};
std::unique_ptr<VibeVoiceASRLoadedModel> load_vibevoice_asr_model(
const std::filesystem::path & model_path,
const std::string & family = "vibevoice_asr");
std::shared_ptr<runtime::IVoiceModelLoader> make_vibevoice_asr_loader();
std::shared_ptr<runtime::IVoiceModelLoader> make_vibevoice_asr_streaming_loader();
} // namespace engine::models::vibevoice_asr