voice_audio_multi/include/engine/models/ace_step/cover_tokenizer.h
Fabio c36510c21e
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Initial import: audio.cpp with Orange Pi documentation
2026-11-04 19:05:22 +01:00

34 lines
988 B
C++

#pragma once
#include "engine/framework/assets/tensor_source.h"
#include "engine/framework/core/execution_context.h"
#include "engine/models/ace_step/assets.h"
#include "engine/models/ace_step/dit_weights_runtime.h"
#include "engine/models/ace_step/types.h"
#include <memory>
#include <vector>
namespace engine::models::ace_step {
class AceStepCoverTokenizerRuntime {
public:
AceStepCoverTokenizerRuntime(
core::ExecutionContext & execution,
std::shared_ptr<const AceStepAssets> assets,
assets::TensorStorageType storage_type = assets::TensorStorageType::Native);
~AceStepCoverTokenizerRuntime();
std::vector<int32_t> encode_audio_codes(
const AceStepLatents & latents,
const std::vector<float> & silence_latent,
int64_t silence_frames,
int64_t silence_channels) const;
void release_runtime_graphs() const;
private:
class Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace engine::models::ace_step