#pragma once #include "engine/framework/assets/tensor_source.h" #include "engine/framework/core/execution_context.h" #include "engine/models/ace_step/assets.h" #include "engine/models/ace_step/dit_weights_runtime.h" #include "engine/models/ace_step/types.h" #include #include namespace engine::models::ace_step { class AceStepCoverTokenizerRuntime { public: AceStepCoverTokenizerRuntime( core::ExecutionContext & execution, std::shared_ptr assets, assets::TensorStorageType storage_type = assets::TensorStorageType::Native); ~AceStepCoverTokenizerRuntime(); std::vector encode_audio_codes( const AceStepLatents & latents, const std::vector & silence_latent, int64_t silence_frames, int64_t silence_channels) const; void release_runtime_graphs() const; private: class Impl; std::unique_ptr impl_; }; } // namespace engine::models::ace_step