voice_audio_multi/include/engine/models/ming3_audio/audio_encoder.h
Fabio c36510c21e
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Initial import: audio.cpp with Orange Pi documentation
2026-11-04 19:05:22 +01:00

21 lines
561 B
C++

#pragma once
#include "engine/models/ming3_audio/assets.h"
#include "engine/framework/core/execution_context.h"
namespace engine::models::ming3_audio {
class AudioEncoder {
public:
AudioEncoder(core::ExecutionContext & execution, std::shared_ptr<const assets::TensorSource> source,
AudioConfig config, int64_t hidden_size);
~AudioEncoder();
std::vector<float> encode(const std::vector<float> & log_mel, int64_t frames);
private:
struct Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace engine::models::ming3_audio