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120 lines
4.6 KiB
C++
120 lines
4.6 KiB
C++
#pragma once
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#include "engine/framework/runtime/cache_slots.h"
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#include "engine/framework/runtime/session_base.h"
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#include "engine/models/index_tts2/assets.h"
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#include "engine/models/index_tts2/audio_features.h"
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#include "engine/models/index_tts2/gpt.h"
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#include "engine/models/index_tts2/qwen_emotion.h"
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#include "engine/models/index_tts2/request.h"
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#include "engine/models/index_tts2/s2mel.h"
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#include "engine/models/index_tts2/semantic_codec.h"
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#include "engine/models/index_tts2/semantic_encoder.h"
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#include "engine/models/index_tts2/style_encoder.h"
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#include "engine/models/index_tts2/tokenizer_text.h"
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#include "engine/models/index_tts2/vocoder.h"
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#include <cstddef>
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#include <cstdint>
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#include <memory>
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#include <optional>
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#include <string>
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#include <vector>
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namespace engine::models::index_tts2 {
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struct IndexTTS2AudioIdentity {
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int sample_rate = 0;
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int channels = 0;
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uint64_t sample_count = 0;
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uint64_t sample_hash = 0;
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};
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class IndexTTS2Session final
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: public runtime::RuntimeSessionBase
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, public runtime::IOfflineVoiceTaskSession {
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public:
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IndexTTS2Session(
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runtime::TaskSpec task,
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runtime::SessionOptions options,
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std::shared_ptr<const IndexTTS2Assets> assets);
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std::string family() const override;
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runtime::VoiceTaskKind task_kind() const override;
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runtime::RunMode run_mode() const override;
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void prepare(const runtime::SessionPreparationRequest & request) override;
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runtime::TaskResult run(const runtime::TaskRequest & request) override;
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private:
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struct SpeakerState {
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IndexTTS2AudioIdentity identity;
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IndexTTS2SemanticEmbedding semantic;
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IndexTTS2MelOutput reference_mel;
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IndexTTS2StyleEmbedding style;
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IndexTTS2S2MelSequence prompt_condition;
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};
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struct EmotionState {
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IndexTTS2AudioIdentity identity;
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IndexTTS2SemanticEmbedding semantic;
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};
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struct AudioIdentityEqual {
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bool operator()(
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const IndexTTS2AudioIdentity & lhs,
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const IndexTTS2AudioIdentity & rhs) const;
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};
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const SpeakerState & resolve_speaker_state(const runtime::AudioBuffer & audio);
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const EmotionState & resolve_emotion_state(const runtime::AudioBuffer & audio);
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std::vector<float> resolve_emotion_vector(
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const IndexTTS2Request & request,
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const SpeakerState & speaker,
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const EmotionState & emotion);
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runtime::AudioBuffer synthesize_segment(
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const std::vector<int32_t> & text_tokens,
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int32_t lang_id,
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const SpeakerState & speaker,
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const EmotionState & emotion,
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const std::vector<float> & emotion_vector,
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const IndexTTS2GenerationOptions & options,
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uint32_t segment_seed);
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std::vector<float> explicit_emotion_matrix_vector(
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const std::vector<float> & emotion_weights,
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const IndexTTS2StyleEmbedding & style,
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bool use_random,
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uint32_t seed) const;
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runtime::TaskSpec task_;
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std::shared_ptr<const IndexTTS2Assets> assets_;
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size_t gpt_graph_arena_bytes_ = 32ull * 1024ull * 1024ull;
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size_t s2mel_graph_arena_bytes_ = 32ull * 1024ull * 1024ull;
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size_t reference_graph_arena_bytes_ = 512ull * 1024ull * 1024ull;
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size_t emotion_text_prefill_graph_arena_bytes_ = 2048ull * 1024ull * 1024ull;
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size_t emotion_text_decode_graph_arena_bytes_ = 512ull * 1024ull * 1024ull;
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size_t weight_context_bytes_ = 32ull * 1024ull * 1024ull;
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int64_t emotion_text_max_tokens_ = 256;
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engine::assets::TensorStorageType matmul_weight_storage_type_ = engine::assets::TensorStorageType::Native;
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engine::assets::TensorStorageType conv_weight_storage_type_ = engine::assets::TensorStorageType::Native;
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bool mem_saver_ = false;
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IndexTTS2TextTokenizer tokenizer_;
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std::unique_ptr<IndexTTS2Wav2Vec2BertRuntime> semantic_encoder_;
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std::unique_ptr<IndexTTS2SemanticCodecRuntime> semantic_codec_;
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std::unique_ptr<IndexTTS2CampplusStyleEncoder> style_encoder_;
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std::unique_ptr<IndexTTS2GptRuntime> gpt_;
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std::unique_ptr<IndexTTS2S2MelRuntime> s2mel_;
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std::unique_ptr<IndexTTS2BigVganVocoder> vocoder_;
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std::unique_ptr<IndexTTS2Qwen3EmotionRuntime> qwen_emotion_;
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std::vector<float> speaker_matrix_;
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std::vector<float> emotion_matrix_;
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runtime::CacheSlots<IndexTTS2AudioIdentity, SpeakerState, AudioIdentityEqual> speaker_cache_;
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runtime::CacheSlots<IndexTTS2AudioIdentity, EmotionState, AudioIdentityEqual> emotion_cache_;
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runtime::CacheSlots<std::string, std::vector<float>> emotion_text_weights_cache_;
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std::optional<SpeakerState> uncached_speaker_state_;
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std::optional<EmotionState> uncached_emotion_state_;
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};
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} // namespace engine::models::index_tts2
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