voice_audio_multi/include/engine/models/index_tts2/session.h
Fabio c36510c21e
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Initial import: audio.cpp with Orange Pi documentation
2026-11-04 19:05:22 +01:00

120 lines
4.6 KiB
C++

#pragma once
#include "engine/framework/runtime/cache_slots.h"
#include "engine/framework/runtime/session_base.h"
#include "engine/models/index_tts2/assets.h"
#include "engine/models/index_tts2/audio_features.h"
#include "engine/models/index_tts2/gpt.h"
#include "engine/models/index_tts2/qwen_emotion.h"
#include "engine/models/index_tts2/request.h"
#include "engine/models/index_tts2/s2mel.h"
#include "engine/models/index_tts2/semantic_codec.h"
#include "engine/models/index_tts2/semantic_encoder.h"
#include "engine/models/index_tts2/style_encoder.h"
#include "engine/models/index_tts2/tokenizer_text.h"
#include "engine/models/index_tts2/vocoder.h"
#include <cstddef>
#include <cstdint>
#include <memory>
#include <optional>
#include <string>
#include <vector>
namespace engine::models::index_tts2 {
struct IndexTTS2AudioIdentity {
int sample_rate = 0;
int channels = 0;
uint64_t sample_count = 0;
uint64_t sample_hash = 0;
};
class IndexTTS2Session final
: public runtime::RuntimeSessionBase
, public runtime::IOfflineVoiceTaskSession {
public:
IndexTTS2Session(
runtime::TaskSpec task,
runtime::SessionOptions options,
std::shared_ptr<const IndexTTS2Assets> assets);
std::string family() const override;
runtime::VoiceTaskKind task_kind() const override;
runtime::RunMode run_mode() const override;
void prepare(const runtime::SessionPreparationRequest & request) override;
runtime::TaskResult run(const runtime::TaskRequest & request) override;
private:
struct SpeakerState {
IndexTTS2AudioIdentity identity;
IndexTTS2SemanticEmbedding semantic;
IndexTTS2MelOutput reference_mel;
IndexTTS2StyleEmbedding style;
IndexTTS2S2MelSequence prompt_condition;
};
struct EmotionState {
IndexTTS2AudioIdentity identity;
IndexTTS2SemanticEmbedding semantic;
};
struct AudioIdentityEqual {
bool operator()(
const IndexTTS2AudioIdentity & lhs,
const IndexTTS2AudioIdentity & rhs) const;
};
const SpeakerState & resolve_speaker_state(const runtime::AudioBuffer & audio);
const EmotionState & resolve_emotion_state(const runtime::AudioBuffer & audio);
std::vector<float> resolve_emotion_vector(
const IndexTTS2Request & request,
const SpeakerState & speaker,
const EmotionState & emotion);
runtime::AudioBuffer synthesize_segment(
const std::vector<int32_t> & text_tokens,
int32_t lang_id,
const SpeakerState & speaker,
const EmotionState & emotion,
const std::vector<float> & emotion_vector,
const IndexTTS2GenerationOptions & options,
uint32_t segment_seed);
std::vector<float> explicit_emotion_matrix_vector(
const std::vector<float> & emotion_weights,
const IndexTTS2StyleEmbedding & style,
bool use_random,
uint32_t seed) const;
runtime::TaskSpec task_;
std::shared_ptr<const IndexTTS2Assets> assets_;
size_t gpt_graph_arena_bytes_ = 32ull * 1024ull * 1024ull;
size_t s2mel_graph_arena_bytes_ = 32ull * 1024ull * 1024ull;
size_t reference_graph_arena_bytes_ = 512ull * 1024ull * 1024ull;
size_t emotion_text_prefill_graph_arena_bytes_ = 2048ull * 1024ull * 1024ull;
size_t emotion_text_decode_graph_arena_bytes_ = 512ull * 1024ull * 1024ull;
size_t weight_context_bytes_ = 32ull * 1024ull * 1024ull;
int64_t emotion_text_max_tokens_ = 256;
engine::assets::TensorStorageType matmul_weight_storage_type_ = engine::assets::TensorStorageType::Native;
engine::assets::TensorStorageType conv_weight_storage_type_ = engine::assets::TensorStorageType::Native;
bool mem_saver_ = false;
IndexTTS2TextTokenizer tokenizer_;
std::unique_ptr<IndexTTS2Wav2Vec2BertRuntime> semantic_encoder_;
std::unique_ptr<IndexTTS2SemanticCodecRuntime> semantic_codec_;
std::unique_ptr<IndexTTS2CampplusStyleEncoder> style_encoder_;
std::unique_ptr<IndexTTS2GptRuntime> gpt_;
std::unique_ptr<IndexTTS2S2MelRuntime> s2mel_;
std::unique_ptr<IndexTTS2BigVganVocoder> vocoder_;
std::unique_ptr<IndexTTS2Qwen3EmotionRuntime> qwen_emotion_;
std::vector<float> speaker_matrix_;
std::vector<float> emotion_matrix_;
runtime::CacheSlots<IndexTTS2AudioIdentity, SpeakerState, AudioIdentityEqual> speaker_cache_;
runtime::CacheSlots<IndexTTS2AudioIdentity, EmotionState, AudioIdentityEqual> emotion_cache_;
runtime::CacheSlots<std::string, std::vector<float>> emotion_text_weights_cache_;
std::optional<SpeakerState> uncached_speaker_state_;
std::optional<EmotionState> uncached_emotion_state_;
};
} // namespace engine::models::index_tts2