tileserver-gl/CHANGELOG.md
Andrew Calcutt c30d799811
add support for pre-release in release workflow (#1434)
* add support for pre-release in release workflow

* Update release.yml

* add release check

* workflow cleanup

* cleanup

* Create CHANGELOG.md

* Update PUBLISHING.md
2025-01-10 18:46:19 -05:00

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# tileserver-gl changelog
## 5.0.0
* Update Maplibre-Native to [v6.0.0](https://github.com/maplibre/maplibre-native/releases/tag/node-v6.0.0) release by @acalcutt in https://github.com/maptiler/tileserver-gl/pull/1376 and @dependabot in https://github.com/maptiler/tileserver-gl/pull/1381
* This first release that use Metal for rendering instead of OpenGL (ES) for macOS.
* This the first release that uses OpenGL (ES) 3.0 on Windows and Linux
* Note: Windows users may need to update their [c++ redistributable ](https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170) for maplibre-native v6.0.0