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tileserver-gl changelog
5.1.0-pre.0
- Update recommended node to v22 + Update docker images to use node 22 (https://github.com/maptiler/tileserver-gl/pull/1438) by @acalcutt
- Upgrade Express to v5 + Canvas to v3 + code cleanup (https://github.com/maptiler/tileserver-gl/pull/1429) by @acalcutt
- Terrain Preview and simple Elevation Query (https://github.com/maptiler/tileserver-gl/pull/1425 and https://github.com/maptiler/tileserver-gl/pull/1432) by @okimiko
- add progressive rendering option for static jpeg images (#1397) by @samuel-git
5.0.0
- Update Maplibre-Native to v6.0.0 release by @acalcutt in https://github.com/maptiler/tileserver-gl/pull/1376 and @dependabot in https://github.com/maptiler/tileserver-gl/pull/1381
- This first release that use Metal for rendering instead of OpenGL (ES) for macOS.
- This the first release that uses OpenGL (ES) 3.0 on Windows and Linux
- Note: Windows users may need to update their c++ redistributable for maplibre-native v6.0.0