4.6 KiB
Aves is a gallery and metadata explorer app. It is built for Android, with Flutter.
Features
Aves can handle all sorts of images and videos, including your typical JPEGs and MP4s, but also more exotic things like multi-page TIFFs, SVGs, old AVIs and more!
It scans your media collection to identify motion photos, panoramas (aka photo spheres), 360° videos, as well as GeoTIFF files.
Navigation and search is an important part of Aves. The goal is for users to easily flow from albums to photos to tags to maps, etc.
Aves integrates with Android (from API 20 to 31, i.e. from Lollipop to S) with features such as app shortcuts and global search handling. It also works as a media viewer and picker.
Permissions
Aves requires a few permissions to do its job:
- read contents of shared storage: the app only accesses media files, and modifying them requires explicit access grants from the user,
- read locations from media collection: necessary to display the media coordinates, and to group them by country (via reverse geocoding),
- have network access: necessary for the map view, and most likely for precise reverse geocoding too,
- view network connections: checking for connection states allows Aves to gracefully degrade features that depend on internet.
Contributing
Issues
Bug reports and feature requests are welcome. Questions too, though you could also ask them in Discussions.
Code
At this stage this project does not accept PRs, except for translations.
Translations
If you want to translate this app in your language and share the result, feel free to open a PR or send the translation by email. You can find some localization notes in pubspec.yaml. English, Korean and French (soon™) are already handled.
Donations
Some users have expressed the wish to financially support the project. I haven't set up any sponsorship system, but you can send contributions here. Thanks! ❤️
Project Setup
Before running or building the app, update the dependencies for the desired flavor:
# (cd scripts/; ./apply_flavor_play.sh)
To build the project, create a file named <app dir>/android/key.properties
. It should contain a reference to a keystore for app signing, and other necessary credentials. See key_template.properties for the expected keys.
To run the app:
# flutter run -t lib/main_play.dart --flavor play