Commit graph

70 commits

Author SHA1 Message Date
qwerty287
4a2c07f0e5
Improve German translation
Fix some typos in the German translation.
2022-06-02 10:36:33 +02:00
OxygenCobalt
2576fb26ba
music: introduce backend system
Move out the MediaStoreCompat interface into a full interface called
Backend.

In preparation for direct metadata parsing, it would be useful to
create some kind of object system to properly handle the capabilities
of each metadata indexing mode. Backend fulfills that by allowing
each object to implement their own query and then loading routine.

This system is designed somewhat strangely. This is firstly because
the ExoPlayer metadata backend will have to plug in to the original
MediaStore backend, so making methods more granular allows the
ExoPlayer backend to avoid some of the stupid inefficiencies from
the actual MediaStore backend, such as the genre loading process.
We also want to separate the steps of loading music in order to
more adequately show the current loading process to the user in
a future change.
2022-05-28 13:13:19 -06:00
OxygenCobalt
f34ea7f863
deps: upgrade deps
Once again
Gradle -> 7.4.2
Spotless -> 6.6.1
Ktfmt -> 0.67
2022-05-26 10:29:41 -06:00
OxygenCobalt
b59ef1a746
info: update architecture
Update architecture to reflect the new changes made in 2.3.0.
2022-05-26 10:03:41 -06:00
OxygenCobalt
ae62572760
strings: update german translations
Update german translations for the strings I can translate at least
okay.
2022-05-25 13:20:50 -06:00
OxygenCobalt
2c7dd1241b
style: remove android string references
Remove references to android system strings, in favor of in-house
translations.

Previously Auxio would use the `android.R.string.ok` and
`android.R.string.cancel` strings to represent Ok and Cancel
respectively, but these system strings are actually untranslated on
some devices, so it is better for i18n if we use our own strings
for such.
2022-05-22 09:56:25 -06:00
OxygenCobalt
21fccf1f31
playback: add pre-amp customization
Implement a UI frontend for customizing the ReplayGain pre-amp value.

This finally completes Auxio's ReplayGain implementation. Not only
that, it also shows how Auxio can use positive ReplayGain values,
unlike other apps.

As a side-note, this also fiddles with the dialog style somewhat.
I got carried away.

Resolves #114.
2022-05-22 09:32:23 -06:00
OxygenCobalt
8e849feb7d
playback: rename loopmode to repeatmode
Rename LoopMode to RepeatMode, which is generally much clearer
than the previous name.

This changes all non-breaking instances of "loop" in the app with
"repeat".
2022-04-29 14:52:33 -06:00
OxygenCobalt
b748d73abb
playback: rework audio focus
Rework audio focus to rely on the native ExoPlayer implementation
instead of a custom implementation.

Previously, we avoided ExoPlayer's AudioFocus system as it never
played after a transient lost. A few versions later now through,
now it does, so we may as well switch to it. This does introduce
a bug where ReplayGain functionality will conflict with audio
focus, but I hope to eliminate this with #115 as I switch to
an AudioProcessor instead of a callback.
2022-03-27 11:51:58 -06:00
Konstantin Tutsch
67f90a9494
Improved language quality of german translation 2022-03-17 20:53:43 +01:00
Konstantin Tutsch
4f4b493fb6
Added german translation for headset autoplay feature 2022-03-17 20:50:53 +01:00
Konstantin Tutsch
c00b078fcf
Updated German translation
Translation for rounded covers and the restart button
2022-03-17 16:12:11 +01:00
OxygenCobalt
1b791074ec
playback: replace headset focus with headset autoplay
Turn the headset focus setting into the headset autoplay setting.

The way auxio handles headsets is...odd. Sometimes the MediaSession
handles it and Auxio could not care less, and sometimes Auxio actually
needs to handle it. As a result, the idea of being able to disable
headset focus is more or less moot because it will only apply to some
devices and not others.

On the other end, the way Auxio automatically begins playback once a
headset is plugged in is also quite weird. It only works on wired
headsets, and when it does, it overrides all other apps that might
also be playing audio. It's not to say that it's a bad feature, but
it's also one that I don't want to make the defualt. Auxio should
still play along within the confines of Android's expectations, after
all.

Replacing the existing "Headset focus" setting with a new "Headset
autoplay" setting solves both of these issues, as it prevents a
mis-guided disabling of the setting that doesn't actually disable
the feature and it relegates the quirky autoplay behavior to an
setting not enabled by default.
2022-03-05 20:34:12 -07:00
OxygenCobalt
317b12579c
playback: expose media button receiver
Expose a custom MediaButtonReceiver that handles the media button
intent. This is not because I wanted to implement this. Some apps
like gadgetbridge just blindly query ACTION_MEDIA_BUTTON instead of
relying on the more modern MediaController API, which I expected
most apps would use instead.

Resolves #62.
2022-01-25 17:20:26 -07:00
OxygenCobalt
9a7571a59a
playback: add replaygain setting
Add a settings option for ReplayGain.
2022-01-06 17:27:45 -07:00
OxygenCobalt
25dd276bd8
playback: use single-queue system
Switch auxio to a single-queue system. "Play next" adds songs to the top
of the queue, similar to before, and then "Add to queue" adds songs to
the bottom of the queue. This enables many more enhancements to be made
to the playback experience, at the cost of a feature I preferred.

Resolves #44.
2021-12-22 16:37:07 -07:00
OxygenCobalt
637bcccd51
music: clean up loader implementation
Clean up the music loader implementation, removing pre-sorting to make
it a bit more efficent. Instead, sorting is done on indiviual
components.
2021-12-05 17:56:21 -07:00
OxygenCobalt
ec8f538cf0
docs: update metadata
Update metadata in preperation for 2.0.0.
2021-11-26 08:56:09 -07:00
OxygenCobalt
2be49b0042
playback: remove playback subtitle
Remove the playback subtitle for now. I'm considering re-adding it
eventually, but I want to make it so that the UI is less cluttered.
2021-11-25 14:22:47 -07:00
OxygenCobalt
4ccaa7c4bb
all: cleanup code
Clean up code and fits a bunch of miscellaneous issues.
2021-11-24 20:22:30 -07:00
OxygenCobalt
d4fa52ee13
widget: make small/wide widgets stylistic
Update the small/wide widgets to show just the cover art and controls.
This is for two reasons:
1. The old layouts wasted space, which didn't make them look very good
2. I want to add a more Material3-eque "Stylistic" widget option for
the people who want them. Doing this allows me to pack that option into
the widget without having to add a new option.
2021-11-14 09:00:54 -07:00
OxygenCobalt
f66dea9469
accent: rename all light accents to deep accents
The way Material3 uses an initial light accent seeds is...odd. It more
closely resembles deep purple [darker on light mode, lighter on dark
mode] in behavior. Therefore we simply rename the light accents to
this. This does mess up translations a lot, but I'll fix it when I
update the rest of the translations.
2021-11-13 19:16:42 -07:00
OxygenCobalt
c30c0d7fb3
accent: simplify accents
Simplify the accent scheme:
- Light Blue was re-generated to be a weird darker-on-light-mode
lighter-on-dark-mode blue that looked really similar to how blue-grey
turned out. These have been merged into a new color scheme called
deep blue.
- Deep Orange and Red were too similar after being re-generated, so
they have been merged to become a simple red accent.
2021-11-13 16:00:41 -07:00
OxygenCobalt
67797d957e
all: cleanup code
Upgrade dependencies, fix deprecation issues, and just clean up code
in general.
2021-11-11 12:19:07 -07:00
OxygenCobalt
8c7f0867f9
style: migrate to Material3
Mostly migrate to Material 3/Material You.

- Auxio should now follow dynamic colors on Android 12
- Accents have been regenerated to align with the new color roles
- Some colors have been tweaked here and there to line up with the
new design system
- Dialogs were not fully migrated, but that's because Material3 dialogs
look god-awful.
- Accent class was reworked to take up less memory

Now that this is out of the way, I can focus on other UI things before
the release of 2.0.0.
2021-10-10 16:44:17 -06:00
OxygenCobalt
0e0be19e1d
detail: refactor module
Completely refactor the detail module. This is for a few reasons:

- Prevent data regeneration every time a fragment re-creates.
- Make DetailModel follow the customs of other ViewModels.
- Simplify layouts into a single detail item to reduce code
complexity.

Currently sorting doesn't work, but that is still being worked out
as the legacy SortMode continues to be phased out of Auxio.
2021-09-11 17:40:19 -06:00
OxygenCobalt
dae334b1d6
home: re-add sorting
Re-add sorting to HomeFragment, except heavily improved. The major
improvement here is the addition of song sorting, which was a heavily
requested feature judging by #16. The setting does not save yet and
is not present in the detail fragments, but it is still a major
milestone for the new home ui.
2021-09-05 16:11:37 -06:00
qwerty287
0268700fb4
Re-fix German strings 2021-08-25 16:53:47 +02:00
OxygenCobalt
21a24f2496
style: improve layout heirarchy
Further improve the layout heirarchy, shrinking some items so that
the layout is more compact and scrollable.
2021-08-19 17:40:16 -06:00
OxygenCobalt
fed6902c21
all: minor improvements
Add some minor UI tweaks that accumulated over this week.
2021-08-14 16:31:18 -06:00
OxygenCobalt
4cc433f7ef
style: fix style issues
Fix some style issues that came from the colorAccent reworks.
2021-08-08 14:05:44 -06:00
OxygenCobalt
a566a30c15
style: use colorAccent
Use colorAccent instead of colorPrimary and colorSecondary.
2021-08-06 17:47:11 -06:00
OxygenCobalt
828ab3ccee
styles: refactor styles
Refactor styles again, this time trying to seperate the more
layout-specific attributes so that layouts become more re-usable.
This also updates the naming conventions of styles.
2021-08-06 09:36:56 -06:00
OxygenCobalt
b51ec756de
widgets: simplify layouts
Simplify the layouts used by widgets, moving the more version-specific
attributes into settings.
2021-08-05 17:00:59 -06:00
OxygenCobalt
cf67612042
chore: upgrade deps
Gradle -> 7.0.2
Android -> 7.0.0
Coil -> 1.3.0
Activity -> 1.3.0
Kotlin -> 1.5.21
2021-07-29 09:43:28 -06:00
qwerty287
44570309ad
Fix German translations 2021-07-23 08:52:06 +02:00
OxygenCobalt
7b5e817d3b
all: cleanup code
Cleanup the codebase in general:
- Remove useless resources
- Upgrade kotlin to 1.5.2
- Upgrade coil to 1.2.2
2021-06-26 19:53:57 -06:00
OxygenCobalt
a849d00248
Cleanup code
Clean up the formatting/structure of the codebase.
2021-05-02 18:49:16 -06:00
OxygenCobalt
732b89a0b1
Update dependencies
Update multiple dependencies to newer versions:
RecyclerView 1.2.0 -> 1.3.0
Coil 1.1.1 -> 1.2.0
Media 1.2.1 -> 1.3.0
Navigation 2.3.4 -> 2.3.5
ExoPlayer 2.13.2 -> 2.13.3

This commit also removes all dependence on JCenter. Woohoo.
2021-04-14 11:48:05 -06:00
OxygenCobalt
f2445e56f2
Update loop behavior [Resolves #13]
Change the loop behavior to something that is actually sensible,
with [ ] looping the whole playlist and [ 1 ] looping the song.

This also removes the "Do on end" setting. A new stop option may
be reintroduced, however.

This resolves issue #13.
2021-04-03 14:56:50 -06:00
OxygenCobalt
0305eb0beb
Standardize settings entirely
Update the structure of the settings system to do several things:
- Finally use int preferences everywhere instead of the mix of strings & ints from before
- Create a new preference named `IntListPreference` that enables the use of integers in list preferences
- Actually centralize array values and default values into a single integers xml
- Isolate all the new migration code into a single file
- Refreshed the int tables used by data objects [DB version has been updated, will not update when other changes]

The only preference not migrated is doAtEnd since that is being planned to be retired in a future LoopMode update.
2021-04-03 10:53:16 -06:00
OxygenCobalt
4d92df7896
Heavily improve dialogs
Both improve and use dialogs
- The AlertDialog style now properly colors dialogs with the primary coler
- The accent & blacklist dialogs are now based on AlertDialog for their buttons, reducing layout complexity
2021-03-28 18:47:53 -06:00
OxygenCobalt
53ec1aa8a5
Improve dialog layouts
Improve the dialog layouts so that only the recyclerview scrolls when it cannot fit instead of the entire layout being forced to scroll.
2021-03-26 15:24:04 -06:00
OxygenCobalt
66685350cb
Update blacklist strings
Update the strings related to the blacklist functionality, also adding german translations.
2021-03-20 17:22:36 -06:00
OxygenCobalt
aa0c978a65
Add blacklist UI
Add a UI for the blacklist functionality.
2021-03-13 17:07:42 -07:00
OxygenCobalt
3f0331f1c9
Redo accents
Collapse amber and yellow into a single accent [Yellow], remove the neutral accent due to UI isuses, and darken light-mode accents across the board to be more visible.
2021-02-28 16:07:46 -07:00
OxygenCobalt
5de45eea0e
Version 1.3.1
Ready for version 1.3.1 of Auxio.
2021-02-21 08:19:05 -07:00
OxygenCobalt
7524589969
Unify notification
Unify the notification extensions into a single PlaybackNotification object that does not rely on PlaybackStateManager and SettingsManager.
2021-02-19 15:54:58 -07:00
OxygenCobalt
2dfd916736
Add file intent
Add the ability to view a music file in auxio when selecting the file from another app. The ability to play it will be added later.
2021-02-19 14:22:58 -07:00
OxygenCobalt
e631ddd730
Make save playback state setting public
Make the ability to force-save the playback state public in the settings menu instead of in the debug menu.
2021-02-19 11:19:45 -07:00