Move the music editing state to the toolbar.
This should be signifigantly clearer than prior, at the cost of it's
"universality" implying that renaming should be available when it
actually won't be.
Make the header information reflect changes in playlist composition as
the playlist is edited.
This should improve the editing experience to some extent.
Reduce the accepted datatype of extractors down to a list of songs,
moving the other datatypes to the UI layer.
This massively reduces the amount of components that must be managed,
and enables functionality related to playlist editing.
Differentiate parents based on their song composition.
This way, it's less likely for an artist/genre/playlist image to get
"stuck" after a library change.
Refactor the music name implementation to do the following:
1. Unify normal and sort names under a single datatype
2. Handle arbitrary-length digit strings
3. Ignore puncutation regardless of the intelligent sort
configuration, as it is trivially localizable.
Resolves#423.
Co-authored by: ChatGPT-3.5
Move everything over to the media3 library instead of ExoPlayer.
Media3 is worse in every way. It labels half of ExoPlayer as "unsafe"
because it thinks that it's garbage uwu "helpful" abstractions are
perfectly servicable when in reality they are a pile of garbage filled
with insane performance issues, race conditions, and a seeming lack
of awareness to the sheer absurdity of android's media APIs. It is
absolutely horrible, but ExoPlayer will stop being maintained soon
and I will have to move over for further maintenance.
Separate the header information into it's own adapter, and concatenate
it with the prior adapter.
This way, it can be updated separately without a jarring list update.
Re-add the fine-grained updates that were removed prior due to state
concerns.
This time they should be safe enough to use, as the differ has been
fully vendored. The change is not complete enough however, as the queue
view has not been properly ported to use these updates just yet.
Use dependency injection with Coil.
This allows me to use the coil-base artifact which should remove a bit
of superfluous dexcode, assuming dagger uses less. It probably doesn't.
Use @Binds more heavily with dependency injection, whee currently
reasonable.
Reduces the amount of boilerplate "fun from" functions that need to be
used.
Make sorting direction (ascending/descending) explicit in the UI and in
the code.
Instead of a boolean flag, two distinct "ascending" and "descending"
options are used instead. This should be much clearer.
Switch back to using settings-specific listeners rather than the
SharedPreference listener.
Again, this is due to the need to decouple android code from settings.
It also allows us to fully obscure the details of what settings we are
actually working with.
Decouple the settings god object into feature-specific settings.
This should make testing settings-dependent code much easier, as it no
longer requires a context.
Split off parsing-related components from extractor into a new parsing
module.
A lot of these methods are used in non-extractor code, so it makes more
sense for them to not be part of the extractors.
The code that is really extractor-specific can remain within the
extractor files.
Move the music cache to the app storage.
This is actually long-term data, so it makes more sense to do app
storage where it's less likely to get mangled.
Redocument the music module.
Much of it's documentation has drifted from reality as changes were
made, this commit completely redoes the documentation in order to
fix that.
Redocument the detail, home, image, and list modules.
Much of this project's documentation has drifted from actual
functionality, and newer code is pretty sparely documented.
This commit seeks to rectify that by redocumenting every source
file in this project.
Remove childish wording/diatribes from the codebase that were added
when I was younger.
I'm an adult now. I have to make this repository at least somewhat
professional.
More miscellanious tweaks I can't categorize since I have no time.
It's mostly attempts at improving animation visuals an failing. Really
want to switch to material animations once I can finally get the things
working.
Animate the check mark and background change when a item is selected.
This produces a nicer UX overall. If possible, I'm planning to also
port this to the other indicators in ImageGroup, albeit doing that is
signifigantly harder.