Turns out using isActive to indicate that the AudioProcessor is a no-op
is too unreliable due to how they are managed internally.
Instead, I really do just have to use a copy. Once again ExoPlayer
picks the most absurd possible design choices for no good reason.
Resolves#293.
Band-aid certain types of queue moves that will fail to cauase the
index to correct. Just do this by assuming all queue moves are swaps
and then forgetting about it.
I'll need to figure out how to "properly" do this eventually.
Allow past and currently playing queue items to be edited, instead of
just future queue items.
This was a somewhat requested feature that was impossible with the
prior queue system. With some fixes, the new queue system can now be
used to do this.
This even works with edge cases like removing the currently playing
song. Albeit, it's likely that more bug fixes and testing will be
needed.
Resolves#223.
Implement a new heap-based queue system into the app.
Unlike the prior queue, this one no longer keeps one canonical queue
and then simply swaps between shuffled and ordered queues by
re-grabbing the song list currently being played. Instead, the same
"heap" of songs is used throughout, with only the way they are
interpreted changing.
This enables a bunch of near functionality that would not be possible
with the prior queue system, but is also really unstable and needs a
lot more testing.
Currently this commit disables state saving at the moment. It will be
re-enabled when the new queue can be reliably restored.
Make all list listeners operate on generic values.
Wanted to do this for awhile, but couldn't figure out how to get the
listener to work with sub-typed listeners until I learned what the in
keyword actually does. This removes a ton of type-checking boilerplate
that it's not even funny.
Fix a crash that would occur when trying to add music dirs without a
file manager to handle it.
Some users apparently disable the built-in file manager under the
assumption that the same intents will work with other file managers.
They do not, and so we need to handle that case and let the user know.
Add a button to reset the pre-amp to it's default setting.
This way, you don't have to specifically seek to the 0 dB value in the
dialog in order to reset it.
Refactor the internal tag management portion of MetadataExtractor into a
new "Tags" object that can now be re-used in the ReplayGain system.
This also does a minor rework to the ReplayGain object to make it
totally self-sufficient.
Split off parsing-related components from extractor into a new parsing
module.
A lot of these methods are used in non-extractor code, so it makes more
sense for them to not be part of the extractors.
The code that is really extractor-specific can remain within the
extractor files.
Rework some of the taped together ways context-dependent objects were
replied on in-app, such as removing redundant constructs and extremely
hacky lifecycle mechanisms.
Always scroll to the top of the queue list when the current song
changes.
This way, the user can see future items rather than past items.
In an ideal world, I would try to go to the center of the queue, but
it seems like the "average" scroll tends to settle at the top no
matter what I do, so whatever. There's also a slight in-accuracy
in what the app considers the "Top" of the queue, but that's considered
minimally detrimental given how much a QoL improvement this is.
Resolves#210.
Move the music cache to the app storage.
This is actually long-term data, so it makes more sense to do app
storage where it's less likely to get mangled.
Drop item selections when navigating to another view.
This resolves issues that might occur if one were to navigate fast
enough to another view after selecting something. If I were to use a
unified toolbar, this wouldn't be needed, but that is a very far-flung
addition.
Redocument the detail, home, image, and list modules.
Much of this project's documentation has drifted from actual
functionality, and newer code is pretty sparely documented.
This commit seeks to rectify that by redocumenting every source
file in this project.
Implement actions for selections in the home view.
Play selected and shuffle selected have been removed for now until the
queue can be properly reworked
Add support for MP4 ReplayGain tags. These are usually under a `----`
atom with an iTunes domain and ReplayGain description. These are
mapped to an ID3v2 internal frame within ExoPlayer, which is why
Auxio did not support them, as it only expected Vorbis comments and
ID3v2 TXXX frames.
Resolves#292.
Remove childish wording/diatribes from the codebase that were added
when I was younger.
I'm an adult now. I have to make this repository at least somewhat
professional.
More miscellanious tweaks I can't categorize since I have no time.
It's mostly attempts at improving animation visuals an failing. Really
want to switch to material animations once I can finally get the things
working.
Redefine the meaning of activation across the app to align with the SDK
documentation.
According to the documentation:
- Activation -> A permanent kind of selection initiated by the user.
This means playback states, item selection, etc.
- Selection -> A transient kind of selection that can be added or
removed without user input. This includes things such as playing
indicators.
Redefine usages of selection and activation across the app to align
with this.
Rework the music picker system to be a reactive, viewmodel-based system
instead of a janky UI system.
This should make it much easier to maintain and extend in the future.