Unify the "Show Covers" and "Ignore MediaStore Covers" settings under an
new "Album covers" setting.
This will make it easier to extend to new forms of album cover
collection.
Add a toggle to control the IS_MUSIC=1 selector.
This is normally used to remove non-music like podcasts and ringtones,
however some people use Auxio was a general-purpose audio player for
these files, so this setting can be used to disable that selector and
load non-music.
Resolves#246.
Add semi-complete support for multiple artists.
This changeset completely reworks the music linker to add the following
new behaviors:
1. Artists are now derived from both artist and album artist tags,
with them being linked to songs and albums respectively
2. Albums and songs can now have multiple artists that can be distinct
from eachother
3. Previous Genre picking infrastructure has been removed and replaced
with artist picking infrastructure. "Play from genre" has been retired
entirely.
This is a clean break to the previous artist model and may not work
with all libraries. Steps to migrate the music library will be added
to the changelog.
Resolves#195.
Add a dialog for picking a genre from several choices.
This basically completes multi-genre support in Auxio, save more
internal reworks.
Note that it is extremely likely that the "Play from genre" setting
will be removed soon. This feature has made me realize that such does
not many any real sense, as genres are more semantically similar to
playlists than artists or albums. This implementation only exists to
make multi-artist support an easy plug-and-play operation.
Resolves#201
Add support for compilation + live, compilation + remix,
and compilation + dj-mix release types.
This was not included due to the changes it required to the
parser. Turns out these changes are largely trivial if I do
more clever inlining.
Merge DisplayMode and PlaybackMode into a new class called MusicMode.
Both of these datatypes represented similar things, and thus it's much
easier to make them the same datatype. Moreover, it makes the
forthcoming addition of the music selector much easier if the same
datatype was tied to the representation of music.
This commit also moves around things around the project to be slightly
more coherent.
Refactor all Backend instances into a new package called extractor and
a new structure called "Layer".
Layers are no longer generalized into an interface. Instead, they build
on eachother in order to produce a correct output of raw songs.
One of these layers is a stub class to eventually implement caching.
This changeset also phases out the "Ignore MediaStore tags" setting, as
it is no longer needed.
Add a basic framework for user-customizeable separators.
This is designed to be extendable if needed, albeit the app will likely
only let the user choose between +, ;, /, &, and ,.
Make the shape of the play/pause buttons throughout the app morph from
a circle if paused to a square if playing.
Android 13 seemingly does this to their play/pause button, so we copy
it too.
Tangentally related to #162.
Migrate MediaSessionComponent to android 13.
This was primarily implementing custom actions with the media session
and adding some extra bug fixes that I was already planning. I was
really hoping that google fixes the nightmarish mess that was the
previous MediaStyle notification, where I had to update the session
and then the notification in a tight dance with clever tricks to not
get rate-limited, but nope. I still have to do exactly the same thing
as beforehand, but with even extra insanity due to the custom actions.
Auxio tried to leverage built-in android string attributes for Ok and
Cancel while still completing them for other translations that were not
supported by the OS.
Turns out this was a terrible idea when I switched to Weblate, which
has no knowledge of this trick and could lead to a misleading
translation value. Remove it.
Resolves#215.
Move all menu functionality from long-click to a menu button.
This is in preparation for #93, as I need to free up the long-click
for a selection option. The spacing isn't really consistent at all,
but that's because I wanted to make something that looks right
depending on the context.
Replace the song options button in the playback menu with a button that
opens the equalizer.
I plan to re-introduce the song options in another location.
Remove the "Off" ReplayGain setting, as it is mostly meaningless.
Users who don't want ReplayGain can remove the tags from their files.
No efficiency benefits either since the audio processor is always
disabled without replaygain tags. It is better not to confuse users
who do have ReplayGain but wonder why it is not working on their
files because the setting is off.
Add the ability to customize the bar action to the repeat mode or
shuffle state.
This is a much smaller implementation than what I planned, mostly
because other options did not make much sense (queue) or were
superceded by better options (clear state).
Resolves#108.
Update transitions in the home fragment to X-axis.
I noticed a visual issue in the detail transition in the existing
version stemming from how the main fragment's drawing is clipped by
the bottom sheet, resulting in a less-than-ideal Z-axis transition.
While I wanted to fix this by attempting to switch to inset based
bottom sheet management, I still need to wait for more changes in
order to successfully pull that off, and hence I'll be reverting it
soon.
Moving these transitions to X-axis prevents this visual issue while
still being roughly semantically similar.
Add an item type indicator to the top of the detail header.
This is primarily for release type functionality, but also makes it
more clear the item one is looking at.
Fix lints that have accumulated over time.
Apparently Android Studio just...stopped using lints. For no reason. I
had to upgrade to the beta version to actually get lints.
Remove useless id fields from Headers, replacing them with vlaues
related to their string resource.
String resources and disc numbers are more or less garunteed to be
unique in Auxio's context.
Fix two issues where Auxio's widget could not be resized to a single
cell, and another where covers would not load into the widget.
The first is caused by a random, subtle change that completely changed
up the minHeight size calculation regarding widgets. Thus, we need to
lower it for android to recognize it still as 1 cell. I cannot believe
we can't just specify the specific minimum grid size that our widget
takes up, like you know, iOS did, nearly a decade after widgets were
first added in Android.
The second is an absurd race condition stemming from me hitting the
RemoteViews memory limit. Turns out my cover bitmaps were simply too
big. Getting them below the limit requires me to resize them to a puny
~500 pixels. Why can't we just render our own views into our widget?
You know, like iOS did, nearly a decade after widgets were first added
to Android.
Nah, screw modernizing the broken widget API. Let's just vaguely copy
iOS widgets because we have to while not fixing a single issue plaguing
widget development on this OS. That way some google engineer can get
promoted faster.
Use BottomSheetBehavior with the playback sheet.
This is the result of two weeks of painful hacking to get a working
implementation that did not immediately have a brain aneursym. It
also requires me to still vendor BottomSheetBehavior for the time
being. However, this greatly reduces technical issues on my end and
allows the addition of new playback UI concepts, while still
retaining the UI fluidity of prior.
Unify the background state layers of the entire app by overriding
colorControlHighlight.
Lots of components still use it, so it's beneficial to make it
consistent with the rest of the app theming.
Rework the queue internally to decouple the queue from playback and
better respond to reshuffling.
This is being implemented under the assumption that I will be
implementing the sliding queue eventually.
Add an option to clear the currently saved playback state.
This does not clear playback entirely, but rather remove the saved
state so that it's not restored on the next startup. This is generally
the cleanest solution compared to allowing state restore to be toggled,
which opens up a bunch of race conditions.
Resolves#107.
Rework album types into release types, with additional support for live
albums, remixes, and mixtapes.
This is not a complete implementation, nor is it meant to be. I don't
want to add technical complexity handling Remix Compilations or
DJ-Mixes unless there is demand.
Update MDC to the alpha version in order to use some extra features.
I was planning to switch to the new MaterialSwitch, but alpha03 has
this insane crippling issue with ripples that blocks such. Use alpha02
and prep the app for the addition of the switch.
Set the enforce*BarContrast methods to false above API 29, so we can
use fully transparent navigation and status bars.
Previously, we used a mostly transparent color for such, but now, we
can use a completely transparent color without it being changed to
match contrast.
Implement sort tag support in the ExoPlayer backend.
Sort tags for grouping is still derived from the templates. Album
artist sort tags are only picked if one is present. System might be
a bit buggy at the moment given that it messes with grouping/sorting
a little.
Resolves#172.
Add a "Last Added" sorting option to the home UI's song list.
I don't know if there is any demand for last added in other contexts.
That will be resolved later.
Add automatic rescanning, for real.
This is the culmination of 6 months of work to make Auxio respond to
music updates and to research the most versatile implementation of
such. Is it the best system? No. It's actually a bit messy by necessity
in order to prevent bugs. Does it work well? Yes.
This will not be enabled by default, as it does require a battery
draining foreground service and is generally not useful for most
circumstances.
So glad to be done with this.
Resolves#72.
Remove the ripple resources and replace them with their system
counterparts.
This is to remove redundancy in-app and make the widget more consistent
with other android widgets.
Improve the indexer callback system to be more coherent and efficient.
This delegates the old Callback role to a new singular Callback and
Controller roles. IndexerService also handles the loading process
more gracefully, reducing the amount of time music loads take.
Rework the rounded covers option into a new "Round Mode" option.
This commit extends the rounded corners configuration to now the
widget, thus making the setting apply now to covers, the bar, and
the widget configuration. This makes a naming change useful.
Further rework the button layout to be alike to other modern widgets.
This changeset transforms the play button into a FAB-ish thing,
makes spacing coherent between the uses of each layout, and adds
spacers to make the buttons layout in a more appealing way.
Update the library update process to be on a co-routine, updating
callbacks on the main thread.
For some insane reason, the Main dispatcher used normally when
loading music just disappears sometimes. This leads to unpleasent
crashes as callbacks expect to be called on the app thread, not
any background threads.
Fix this by forcing the Main dispatcher during the update process.
This requires the music update process to also run on a background
thread, albeit that will be useful for automatic rescanning late ron.
Completely rework Auxio's iconography based on the new material symbols
icon set.
This does the following:
1. Switches the sharp + filled icon style to an outlined + round icon
style.
2. Removes 32dp icons from everywhere except the playback panel.
This does not:
1. Actually handle optical sizes right. This is going to take some more
work to make it harmonious with the current UI.
2. Update margins in some places to be harmonious with the new icons.
This is also going to take some more work to do properly.
Rework the bottom sheet layout process to accomodate the new rounded
corners and be far more efficient.
This removes the weird content layout code and moves it into the inset
code, which not only allows content to show in the corners, but also
allows us to minimize the amount of layouts that we normally perform.
Remove the TitleMidLarge style, replacing it with more Material3
attributes.
This finally removes all of the non-standard text styles. There is
still the two TitleMedium styles, but this is considered okay.
In the playback view, TitleMidLarge has become TitleLarge, which
honestly works quite well, as the same text styles are used in the
detail views.
Rework Sort again into a new class that leverages a better Mode design
and static comparator instances.
This somewhat improves efficiency, but is also far easier to work with
and has far less footguns with adding new sorts.
Completely rework app typography.
Today I found out that inter has a tool that allowed you to generate
line spacings for a particular font size. Several hours later, I
regenerated the entirety of Auxio's typography to use this new system.
Moreso, I also tried to eliminate some of the non-standard text styles
that I was using prior. That failed. Mostly there's two edge-cases
regarding title bolding and the playback view that I simply cannot
work through right now, since M3's typography system is horribly
restrictive.
Add a new "Detail playback mode" option that allows one to configure
what selecting a song will do in an album/artist/genre.
This is mostly a clone of the prior setting, just in a new context.
Resolves#164.
Rework the preference classes to reduce the horrible bloat of the
recursivelyHandlePreference function.
This was mostly implementing new methods into IntListPreference and
adding a new preference to represent the weird, "generic" dialogs that
are used at points. While some preferences still need to be tweaked in
recursivelyHandlePreference, it is nowhere near as bad as it was prior.
Revamp the shared object SettingsManager into a standalone utility
called Settings.
This makes many things easier in Auxio. It completely unifies the key
format that we use (Android Strings instead of Java consts), eliminates
the pretty dumb initialization method that we use, and eliminates the
dubiousness of holding a Context-related utility in a global field.
The only cost was having to migrate even more ViewModels to Android
ViewModels. Whatever.
Add a shortcut to shuffle all songs.
This is likely the only static shortcut Auxio will have. Top tracks
and recently added are completely useless for me, so I will never
add them. I may add more dynamic shortcuts for recently played items,
however.
Note that we use a basic black shuffle icon here. I will not add icon
customization to these shortcuts.
Remove the temporary 28dp hack that was applied to the playback bar.
This finally puts the playback bar in line with all other icon
components. The playback panel is still weird, but that's okay since
it's a full screen view and the buttons can take up more space.
Since I absolutely hate change, I had to effectively frog-boil myself
in order to do this, first downsizing the icon from 32dp to 28dp, and
then from 28dp down to 24dp. I can't believe I care about this so much.
Use ServiceCompat.stopForeground instead of stopForeground.
This is preliminary preparation for Android 13. I can only change SDK
versions however when the Android Gradle Plugin makes a new release
though.
Switch the excluded directory system to StorageVolume.
This finally removes dependence on the in-house Volume constructs, and
also completely extends fully music folder selection support to all
versions that Auxio supports.
This is possibly one of the most invasive and risky reworks I have done
with Auxio's music loader, but it's also somewhat exciting, as no other
music player I know of handles Volumes like I do.
Leverage StorageVolume when working with file paths.
StorageVolume is android's navive API for handling external volumes.
Ideally, we would want to replace our built-in volume class with this
new API, however doing so is somewhat complicated as some methods only
exist on newer API levels. This is only the first step until we are
able to migrate the excluded directory system to this as well.
Make some ViewModel instances AndroidViewModels in order to make some
code less insane.
I don't like doing this, as I want to keep ViewModel instances clean of
android things, but this just makes a lot of functionality easier to
implement.
Only show codecs in the "format" field, if we are able to extract them.
This is primarily for consistency, as there is no way for us to
determine the container format outside of an extension (which could not
be sane).
Fix an API 21-specific bug that could result in covers not loading when
quality covers was enabled.
This stemmed from a use of `use` on MediaMetadataRetriever, which
relied on an interface not present on the class on API 21.
Completely rework the excluded directory system into a new
"Music Folders" system.
This is implemented alongside a new "Include" mode. This mode
allows the user to restrict music indexing to a parsicular folder.
I've been reluctant to add this feature, as having two separate
options seemed bad. This resolves it by effectively packing whether
to include/exclude directories into a single option.
Resolves#154.
Heavily improve the way Auxio handles shows formats in the song
properties view.
This is composed of the following:
- Using ExoPlayer to find a format-specific mime type before having to
fall back to other solutions
- Keeping around the format and extension mime types so that each is
picked in the best circumstances
- Using MediaFormat to also retrieve a format-specific mime type in the
case that ExoPlayer parsing is disabled
- Adding special names for the most common formats
Use basic scroll indicators when a dialog shows a list.
Mostly for material guidelines. Excluded dialogs and int pref dialog
have not been modified, as I am still working on revamping those.
Add support for file size, format, and parent directory values to the
MediaStore backend.
I hope that this handles API boundaries properly, especially regarding
path parsing. As a side-note, I have learned of a way to extend
external volume support to even earlier versions. Maybe.
Add a new view called ImageGroup that will handle all advanced image
hacks from now on.
This includes the indicator (which is now animated), any selection
indicators, and the weirdness of the album song image. All of that
is now handled by ImageGroup. This is the culmination of probably
a day and a half of wrangling with android insanity and having to
remove a lot of what I liked about the indicator in order to make
this work on a basic level.
The only major bug I am currently aware of with this is that the
indicator is bugged out on Lollipop devices due to bad vectors.
Again.
I never want to do this again. I cannot believe that adding a basic
indicator took this long and required so much stupid hacks and
inefficient code. And then google wonders why android apps are so
visually unappealing and janky and laggy. Hm. Must be that devs aren't
using the brand new FooBarBlasterFlow library!