Bundle our custom ExoPlayer components into aar instead of directly
depending on the project. This just makes things far better regarding
ease of use and reproducible builds.
Actually migrate to API 32 [Android 12L], co-inciding with the upgrade
of my studio install and the android gradle plugin. Alongside this, add
a bunch of fixes for lints that the new studio picked up.
Use a custom ExoPlayer fork with the FLAC extension enabled. This
greatly improves the listening experience, as it enables metadata
support on OGG files and FLAC files to be played below API 27.
Make it so that the keyboard is only opened on the search view when
it's initially created instead of when it's loaded from the
backstack. This is just nice for overall UX.
Upgrade to coil 2.0.0 and completely refactor the usage of coil to work
with the new library structure. This also fixes the issue where error
icons will just re-appear due to blocking calls. I had to add a fix on
my end and also use the new caching system in coil 2.0.0.
Use Slider and FloatingActionbutton in the playback view. This is not
because I wanted to, but because there were insane bugs on Lollipop
devices that stemmed from them being unable to load complex selector
resources.
Remove the ability for the FAB to disappear on scroll, mostly because
the state would not be consistent and it was generally bad UX when
combined with the fast scroller.
Merge the fast scroller back into Auxio once again, albeit this time
it's AFS instead of IndicatorFastScroll. This not only slims down the
implementation but also allows me to stop the scroller from appearing
every time the home view is recreated. All modifications were noted
and attribution is included to abide by the Apache 2.0 license.
Finally add tab customization. This implementation is a
bit ugly, but I had to futureproof it for playlists and I'm
planning to clean up a lot of the duplicate code across the app.
This addition notably allows a default tab to be set, which is
something that was widely requested in #12. This UI rework finally
allows it to be added.
Mostly migrate to Material 3/Material You.
- Auxio should now follow dynamic colors on Android 12
- Accents have been regenerated to align with the new color roles
- Some colors have been tweaked here and there to line up with the
new design system
- Dialogs were not fully migrated, but that's because Material3 dialogs
look god-awful.
- Accent class was reworked to take up less memory
Now that this is out of the way, I can focus on other UI things before
the release of 2.0.0.
Fix two annoying appbar issues:
- Appbar will collapse if the navigation sequence is too fast
- Tab ripple would paint over the indicator unless the ripple was unbounded [???]
The pre-Android 12 padding option was removed previously, but I've
decided to re-add it for stylistic cohesion with the material design
of those versions.
Add two new widget forms. The compact widget form shows the cover art
[this time with a proper aspect ratio] but no controls. The mini form
only shows the metadata. This seems to work well enough and provides
more choices with how one wants to decorate their homescreen with
Auxio's widgets.
Actually bother to add license boilerplate. Even though I've written
the entirety of Auxio, the boilerplate will be under "Auxio Project"
instead, as I don't want to share my real name.
Add preliminary compat for android 12 [API 31]. More changes may be
needed as time goes on, but its close enough to platform stability
to the point where its needed.
Yet another dependency upgrade churn:
Android Plugin -> 4.2.2
Material -> 1.4.0
Androidx Core -> 1.6.0
Apparently material deprecated a bunch of BottomNavigationView's stuff
for no good reason. Okay.
Fix some issues with PlaybackSessionConnector that resulted in the
position being stuck when a new song was played, alongside simplifying
the connector code to an extent.
Create a custom session connector that connects between
PlaybackStateManager and MediaSession. The previous session connector
that was part of the exoplayer library turned out to cause bugs that
could cause the covert art not to show on the lock screen and to not
be recognized as proper player controls. This new connector
[once complete] should fix these issues.
Remove the fixAnimInfoLeak hack since it seems that issue was fixed in the new android plugin, and once again modify with the styles to get the dialogs to use the correct style again.
Another day another magic flag I need to fiddle with to get this busted android app working. This platform sucks so much.