deps: upgrade

Round and round:

Coil -> 2.0.0-alpha05
Material -> 1.5.0-rc01
Kotlin -> 1.6.10
This commit is contained in:
OxygenCobalt 2021-12-17 14:45:40 -07:00
parent 284108678b
commit 5a9ac4bec9
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5 changed files with 18 additions and 20 deletions

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@ -98,15 +98,15 @@ dependencies {
implementation "com.google.android.exoplayer:exoplayer-core:2.16.1"
// Image loading
implementation 'io.coil-kt:coil:2.0.0-alpha03'
implementation 'io.coil-kt:coil:2.0.0-alpha05'
// Material
implementation "com.google.android.material:material:1.5.0-beta01"
implementation 'com.google.android.material:material:1.5.0-rc01'
// --- DEBUG ---
// Lint
ktlint 'com.pinterest:ktlint:0.43.0'
ktlint 'com.pinterest:ktlint:0.43.2'
}
task ktlint(type: JavaExec, group: "verification") {

View file

@ -12,8 +12,9 @@ import coil.fetch.DrawableResult
import coil.fetch.FetchResult
import coil.fetch.Fetcher
import coil.fetch.SourceResult
import coil.size.PixelSize
import coil.size.Dimension
import coil.size.Size
import coil.size.pxOrElse
import com.google.android.exoplayer2.MediaItem
import com.google.android.exoplayer2.MediaMetadata
import com.google.android.exoplayer2.MetadataRetriever
@ -30,6 +31,7 @@ import org.oxycblt.auxio.settings.SettingsManager
import org.oxycblt.auxio.util.logD
import java.io.ByteArrayInputStream
import java.io.InputStream
import android.util.Size as AndroidSize
/**
* The base implementation for all image fetchers in Auxio.
@ -215,12 +217,8 @@ abstract class AuxioFetcher : Fetcher {
// Use whatever size coil gives us to create the mosaic, rounding it to even so that we
// get a symmetrical mosaic [and to prevent bugs]. If there is no size, default to a
// 512x512 mosaic.
val mosaicSize = when (size) {
is PixelSize -> PixelSize(size.width.roundEven(), size.height.roundEven())
else -> PixelSize(512, 512)
}
val increment = PixelSize(mosaicSize.width / 2, mosaicSize.height / 2)
val mosaicSize = AndroidSize(size.width.mosaicSize(), size.height.mosaicSize())
val increment = AndroidSize(mosaicSize.width / 2, mosaicSize.height / 2)
val mosaicBitmap = Bitmap.createBitmap(
mosaicSize.width, mosaicSize.height, Bitmap.Config.ARGB_8888
@ -265,5 +263,8 @@ abstract class AuxioFetcher : Fetcher {
)
}
private fun Int.roundEven(): Int = if (mod(2) != 0) inc() else this
private fun Dimension.mosaicSize(): Int {
val size = pxOrElse { 512 }
return if (size.mod(2) != 0) size.inc() else size
}
}

View file

@ -28,7 +28,7 @@ import coil.dispose
import coil.imageLoader
import coil.load
import coil.request.ImageRequest
import coil.size.OriginalSize
import coil.size.Size
import org.oxycblt.auxio.R
import org.oxycblt.auxio.music.Album
import org.oxycblt.auxio.music.Artist
@ -66,7 +66,7 @@ fun ImageView.bindGenreImage(genre: Genre?) = load(genre, R.drawable.ic_genre)
fun <T : Music> ImageView.load(music: T?, @DrawableRes error: Int) {
dispose()
// We don't round album covers by default as it descecrates album artwork, but we do provide
// We don't round album covers by default as it desecrates album artwork, but we do provide
// an option if one wants it.
// As for why we use clipToOutline instead of coil's RoundedCornersTransformation, the transform
// uses the dimensions of the image to create the corners, which results in inconsistent corners
@ -101,7 +101,7 @@ fun loadBitmap(
context.imageLoader.enqueue(
ImageRequest.Builder(context)
.data(song.album)
.size(OriginalSize)
.size(Size.ORIGINAL)
.target(
onError = { onDone(null) },
onSuccess = { onDone(it.toBitmap()) }

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@ -152,9 +152,6 @@
<style name="Widget.Auxio.Button.Primary" parent="Widget.Material3.Button">
<item name="android:textAppearance">@style/TextAppearance.Auxio.LabelLarger</item>
<item name="android:stateListAnimator">@null</item>
<item name="android:elevation">0dp</item>
<item name="elevation">0dp</item>
</style>
<style name="Widget.Auxio.Button.Secondary" parent="Widget.Material3.Button.OutlinedButton">
@ -167,10 +164,10 @@
<!--
Abuse this floating action button to act more like an old-school auxio button.
This is only done because -->
This is only done because the elevation show acts weird with the panel layout.
-->
<item name="android:elevation">0dp</item>
<item name="elevation">0dp</item>
<item name="shapeAppearanceOverlay">@style/ShapeAppearance.Auxio.FloatingActionButton.PlayPause</item>
</style>

View file

@ -1,6 +1,6 @@
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
ext.kotlin_version = '1.6.0'
ext.kotlin_version = '1.6.10'
ext.navigation_version = "2.3.5"
repositories {