deps: upgrade
Round and round: Coil -> 2.0.0-alpha05 Material -> 1.5.0-rc01 Kotlin -> 1.6.10
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5 changed files with 18 additions and 20 deletions
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@ -98,15 +98,15 @@ dependencies {
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implementation "com.google.android.exoplayer:exoplayer-core:2.16.1"
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// Image loading
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implementation 'io.coil-kt:coil:2.0.0-alpha03'
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implementation 'io.coil-kt:coil:2.0.0-alpha05'
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// Material
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implementation "com.google.android.material:material:1.5.0-beta01"
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implementation 'com.google.android.material:material:1.5.0-rc01'
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// --- DEBUG ---
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// Lint
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ktlint 'com.pinterest:ktlint:0.43.0'
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ktlint 'com.pinterest:ktlint:0.43.2'
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}
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task ktlint(type: JavaExec, group: "verification") {
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@ -12,8 +12,9 @@ import coil.fetch.DrawableResult
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import coil.fetch.FetchResult
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import coil.fetch.Fetcher
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import coil.fetch.SourceResult
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import coil.size.PixelSize
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import coil.size.Dimension
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import coil.size.Size
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import coil.size.pxOrElse
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import com.google.android.exoplayer2.MediaItem
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import com.google.android.exoplayer2.MediaMetadata
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import com.google.android.exoplayer2.MetadataRetriever
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@ -30,6 +31,7 @@ import org.oxycblt.auxio.settings.SettingsManager
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import org.oxycblt.auxio.util.logD
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import java.io.ByteArrayInputStream
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import java.io.InputStream
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import android.util.Size as AndroidSize
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/**
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* The base implementation for all image fetchers in Auxio.
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@ -215,12 +217,8 @@ abstract class AuxioFetcher : Fetcher {
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// Use whatever size coil gives us to create the mosaic, rounding it to even so that we
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// get a symmetrical mosaic [and to prevent bugs]. If there is no size, default to a
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// 512x512 mosaic.
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val mosaicSize = when (size) {
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is PixelSize -> PixelSize(size.width.roundEven(), size.height.roundEven())
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else -> PixelSize(512, 512)
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}
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val increment = PixelSize(mosaicSize.width / 2, mosaicSize.height / 2)
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val mosaicSize = AndroidSize(size.width.mosaicSize(), size.height.mosaicSize())
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val increment = AndroidSize(mosaicSize.width / 2, mosaicSize.height / 2)
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val mosaicBitmap = Bitmap.createBitmap(
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mosaicSize.width, mosaicSize.height, Bitmap.Config.ARGB_8888
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@ -265,5 +263,8 @@ abstract class AuxioFetcher : Fetcher {
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)
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}
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private fun Int.roundEven(): Int = if (mod(2) != 0) inc() else this
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private fun Dimension.mosaicSize(): Int {
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val size = pxOrElse { 512 }
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return if (size.mod(2) != 0) size.inc() else size
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}
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}
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@ -28,7 +28,7 @@ import coil.dispose
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import coil.imageLoader
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import coil.load
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import coil.request.ImageRequest
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import coil.size.OriginalSize
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import coil.size.Size
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import org.oxycblt.auxio.R
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import org.oxycblt.auxio.music.Album
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import org.oxycblt.auxio.music.Artist
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@ -66,7 +66,7 @@ fun ImageView.bindGenreImage(genre: Genre?) = load(genre, R.drawable.ic_genre)
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fun <T : Music> ImageView.load(music: T?, @DrawableRes error: Int) {
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dispose()
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// We don't round album covers by default as it descecrates album artwork, but we do provide
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// We don't round album covers by default as it desecrates album artwork, but we do provide
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// an option if one wants it.
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// As for why we use clipToOutline instead of coil's RoundedCornersTransformation, the transform
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// uses the dimensions of the image to create the corners, which results in inconsistent corners
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@ -101,7 +101,7 @@ fun loadBitmap(
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context.imageLoader.enqueue(
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ImageRequest.Builder(context)
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.data(song.album)
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.size(OriginalSize)
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.size(Size.ORIGINAL)
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.target(
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onError = { onDone(null) },
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onSuccess = { onDone(it.toBitmap()) }
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@ -152,9 +152,6 @@
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<style name="Widget.Auxio.Button.Primary" parent="Widget.Material3.Button">
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<item name="android:textAppearance">@style/TextAppearance.Auxio.LabelLarger</item>
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<item name="android:stateListAnimator">@null</item>
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<item name="android:elevation">0dp</item>
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<item name="elevation">0dp</item>
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</style>
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<style name="Widget.Auxio.Button.Secondary" parent="Widget.Material3.Button.OutlinedButton">
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@ -167,10 +164,10 @@
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<!--
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Abuse this floating action button to act more like an old-school auxio button.
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This is only done because -->
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This is only done because the elevation show acts weird with the panel layout.
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-->
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<item name="android:elevation">0dp</item>
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<item name="elevation">0dp</item>
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<item name="shapeAppearanceOverlay">@style/ShapeAppearance.Auxio.FloatingActionButton.PlayPause</item>
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</style>
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@ -1,6 +1,6 @@
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// Top-level build file where you can add configuration options common to all sub-projects/modules.
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buildscript {
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ext.kotlin_version = '1.6.0'
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ext.kotlin_version = '1.6.10'
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ext.navigation_version = "2.3.5"
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repositories {
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