voice_audio_multi/include/engine/models/voxcpm2/audiovae.h
Fabio c36510c21e
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Initial import: audio.cpp with Orange Pi documentation
2026-11-04 19:05:22 +01:00

53 lines
1.6 KiB
C++

#pragma once
#include "engine/framework/core/backend.h"
#include "engine/framework/runtime/session.h"
#include "engine/models/voxcpm2/assets.h"
#include "engine/models/voxcpm2/types.h"
#include <cstddef>
#include <cstdint>
#include <memory>
#include <optional>
#include <string>
#include <vector>
namespace engine::core {
class ExecutionContext;
}
namespace engine::models::voxcpm2 {
struct VoxCPM2AudioVAEDecoderConfig {
size_t weight_context_bytes = 768ull * 1024ull * 1024ull;
size_t graph_context_bytes = 1024ull * 1024ull * 1024ull;
size_t encoder_graph_context_bytes = 1024ull * 1024ull * 1024ull;
int64_t latent_frame_capacity = 0;
int64_t encoder_sample_capacity = 240000;
engine::assets::TensorStorageType weight_storage_type =
engine::assets::TensorStorageType::Native;
int64_t tile_frames = 0;
};
class VoxCPM2AudioVAEDecoderRuntime final {
public:
VoxCPM2AudioVAEDecoderRuntime(
std::shared_ptr<const VoxCPM2Assets> assets,
engine::core::ExecutionContext &execution_context,
VoxCPM2AudioVAEDecoderConfig config = {});
~VoxCPM2AudioVAEDecoderRuntime();
runtime::AudioBuffer decode_features(const std::vector<float> &features,
int64_t patches);
VoxCPM2EncodedPrompt encode_prompt_audio(
const std::optional<runtime::AudioBuffer> &prompt_audio,
const std::string &prompt_text,
const std::optional<runtime::AudioBuffer> &reference_audio);
void release_runtime_memory();
private:
class Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace engine::models::voxcpm2