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53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
#pragma once
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#include "engine/framework/core/backend.h"
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#include "engine/framework/runtime/session.h"
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#include "engine/models/voxcpm2/assets.h"
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#include "engine/models/voxcpm2/types.h"
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#include <cstddef>
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#include <cstdint>
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#include <memory>
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#include <optional>
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#include <string>
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#include <vector>
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namespace engine::core {
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class ExecutionContext;
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}
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namespace engine::models::voxcpm2 {
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struct VoxCPM2AudioVAEDecoderConfig {
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size_t weight_context_bytes = 768ull * 1024ull * 1024ull;
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size_t graph_context_bytes = 1024ull * 1024ull * 1024ull;
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size_t encoder_graph_context_bytes = 1024ull * 1024ull * 1024ull;
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int64_t latent_frame_capacity = 0;
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int64_t encoder_sample_capacity = 240000;
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engine::assets::TensorStorageType weight_storage_type =
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engine::assets::TensorStorageType::Native;
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int64_t tile_frames = 0;
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};
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class VoxCPM2AudioVAEDecoderRuntime final {
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public:
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VoxCPM2AudioVAEDecoderRuntime(
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std::shared_ptr<const VoxCPM2Assets> assets,
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engine::core::ExecutionContext &execution_context,
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VoxCPM2AudioVAEDecoderConfig config = {});
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~VoxCPM2AudioVAEDecoderRuntime();
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runtime::AudioBuffer decode_features(const std::vector<float> &features,
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int64_t patches);
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VoxCPM2EncodedPrompt encode_prompt_audio(
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const std::optional<runtime::AudioBuffer> &prompt_audio,
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const std::string &prompt_text,
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const std::optional<runtime::AudioBuffer> &reference_audio);
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void release_runtime_memory();
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private:
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class Impl;
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std::unique_ptr<Impl> impl_;
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};
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} // namespace engine::models::voxcpm2
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