voice_audio_multi/include/engine/models/vibevoice_asr/speech_encoder.h
Fabio c36510c21e
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Initial import: audio.cpp with Orange Pi documentation
2026-11-04 19:05:22 +01:00

38 lines
1.2 KiB
C++

#pragma once
#include "engine/models/vibevoice_asr/assets.h"
#include "engine/models/vibevoice_asr/connector.h"
#include "engine/models/vibevoice_asr/speech_tokenizer.h"
#include "engine/models/vibevoice_asr/types.h"
#include <cstddef>
#include <memory>
#include <optional>
namespace engine::models::vibevoice_asr {
class VibeVoiceASRSpeechEncoder {
public:
VibeVoiceASRSpeechEncoder(
std::shared_ptr<const VibeVoiceASRAssets> assets,
core::BackendType backend_type,
int device,
int threads,
size_t tokenizer_weight_context_bytes,
size_t connector_weight_context_bytes,
assets::TensorStorageType tokenizer_weight_storage_type,
assets::TensorStorageType connector_weight_storage_type);
VibeVoiceASRSpeechFeatures encode(
const runtime::AudioBuffer & audio,
uint64_t seed,
uint64_t rng_offset = 0) const;
private:
std::shared_ptr<const VibeVoiceASRAssets> assets_;
std::optional<sampling::TorchCudaSamplingPolicy> sampling_policy_;
VibeVoiceTokenizerWeightsRuntime tokenizer_;
VibeVoiceConnectorWeightsRuntime connector_;
};
} // namespace engine::models::vibevoice_asr