voice_audio_multi/include/engine/models/vibevoice_asr/frontend.h
Fabio c36510c21e
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Initial import: audio.cpp with Orange Pi documentation
2026-11-04 19:05:22 +01:00

23 lines
518 B
C++

#pragma once
#include "engine/models/vibevoice_asr/assets.h"
#include "engine/framework/runtime/session.h"
#include <memory>
namespace engine::runtime {
}
namespace engine::models::vibevoice_asr {
class VibeVoiceASRFrontend {
public:
explicit VibeVoiceASRFrontend(std::shared_ptr<const VibeVoiceASRAssets> assets);
runtime::AudioBuffer normalize(const runtime::AudioBuffer & audio) const;
private:
std::shared_ptr<const VibeVoiceASRAssets> assets_;
};
} // namespace engine::models::vibevoice_asr