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29 lines
1.3 KiB
C++
29 lines
1.3 KiB
C++
#pragma once
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#include "engine/framework/assets/tensor_source.h"
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#include "engine/models/vibevoice/assets.h"
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#include <filesystem>
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#include <memory>
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#include <string>
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#include <unordered_map>
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namespace engine::models::vibevoice {
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// Overlays a fine-tune adapter directory onto a base weight source: the language-model LoRA is
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// delta-merged into the decoder linears, and the diffusion head and acoustic/semantic connectors
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// (when present) fully replace their base tensors. Mirrors infer.py's apply_lora.
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std::shared_ptr<const assets::TensorSource> make_vibevoice_finetune_source(
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std::shared_ptr<const assets::TensorSource> base,
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const std::filesystem::path & adapter_path,
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float scale_override);
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// Applies the fine-tune adapter selected by the vibevoice.lora / vibevoice.lora_scale options,
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// returning assets whose model_weights carry the overlay (and fine_tune_applied set). Returns the
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// input unchanged when no vibevoice.lora option is present; throws if an adapter was already
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// applied (guards against passing it via both --load-option and --session-option).
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std::shared_ptr<const VibeVoiceAssets> apply_vibevoice_finetune_options(
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std::shared_ptr<const VibeVoiceAssets> assets,
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const std::unordered_map<std::string, std::string> & options);
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} // namespace engine::models::vibevoice
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