voice_audio_multi/include/engine/models/tf_gridnet/assets.h
Fabio c36510c21e
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Initial import: audio.cpp with Orange Pi documentation
2026-11-04 19:05:22 +01:00

37 lines
902 B
C++

#pragma once
#include "engine/framework/assets/resource_bundle.h"
#include "engine/framework/assets/tensor_source.h"
#include <filesystem>
#include <memory>
#include <vector>
namespace engine::models::tf_gridnet {
struct TFGridNetConfig {
int sample_rate = 0;
int speakers = 0;
int microphones = 0;
int n_fft = 0;
int hop_length = 0;
int layers = 0;
int embedding_dim = 0;
int embedding_kernel = 0;
int embedding_stride = 0;
int lstm_hidden = 0;
int attention_heads = 0;
int attention_qk_dim = 0;
float epsilon = 0;
};
struct TFGridNetAssets {
assets::ResourceBundle resources;
std::shared_ptr<const assets::TensorSource> tensors;
TFGridNetConfig config;
std::vector<float> window;
};
std::shared_ptr<const TFGridNetAssets> load_tf_gridnet_assets(const std::filesystem::path & path);
} // namespace engine::models::tf_gridnet