Some checks failed
Linux Build / Linux cpu (push) Has been cancelled
Linux Build / Linux cpu-clang (push) Has been cancelled
Linux Build / Linux vulkan (push) Has been cancelled
mac-build / macOS CPU (push) Has been cancelled
Nix Build / Nix (cpu) (push) Has been cancelled
Nix Build / Nix (vulkan) (push) Has been cancelled
windows-build / Windows CPU (push) Has been cancelled
114 lines
3.5 KiB
C++
114 lines
3.5 KiB
C++
#pragma once
|
|
|
|
#include "engine/framework/assets/tensor_source.h"
|
|
#include "engine/framework/core/backend.h"
|
|
#include "engine/framework/core/module.h"
|
|
#include "engine/framework/modules/conv_modules.h"
|
|
#include "engine/framework/modules/linear_module.h"
|
|
#include "engine/framework/runtime/session.h"
|
|
#include "engine/framework/sampling/torch_random.h"
|
|
#include "engine/models/stable_audio/assets.h"
|
|
|
|
#include <ggml-backend.h>
|
|
|
|
#include <cstddef>
|
|
#include <memory>
|
|
#include <vector>
|
|
|
|
namespace engine::core {
|
|
class BackendWeightStore;
|
|
class ExecutionContext;
|
|
}
|
|
|
|
namespace engine::models::stable_audio {
|
|
|
|
struct StableAudioSameNormWeights {
|
|
core::TensorValue alpha;
|
|
core::TensorValue beta;
|
|
core::TensorValue gamma;
|
|
};
|
|
|
|
struct StableAudioSameAttentionWeights {
|
|
modules::LinearWeights to_qkv;
|
|
modules::LinearWeights to_out;
|
|
StableAudioSameNormWeights q_norm;
|
|
StableAudioSameNormWeights k_norm;
|
|
};
|
|
|
|
struct StableAudioSameFeedForwardWeights {
|
|
modules::LinearWeights in_proj;
|
|
modules::LinearWeights out_proj;
|
|
};
|
|
|
|
struct StableAudioSameTransformerWeights {
|
|
StableAudioSameNormWeights pre_norm;
|
|
StableAudioSameNormWeights ff_norm;
|
|
StableAudioSameAttentionWeights self_attn;
|
|
StableAudioSameFeedForwardWeights ff;
|
|
};
|
|
|
|
struct StableAudioSameResamplingBlockWeights {
|
|
modules::Conv1dWeights mapping;
|
|
core::TensorValue new_tokens;
|
|
std::vector<StableAudioSameTransformerWeights> transformers;
|
|
};
|
|
|
|
struct StableAudioSameWeights {
|
|
std::shared_ptr<core::BackendWeightStore> store;
|
|
core::TensorValue bottleneck_bias;
|
|
core::TensorValue bottleneck_scaling_factor;
|
|
core::TensorValue bottleneck_running_std;
|
|
modules::LinearWeights decoder_in;
|
|
StableAudioSameResamplingBlockWeights decoder_block;
|
|
StableAudioSameResamplingBlockWeights encoder_block;
|
|
modules::LinearWeights encoder_out;
|
|
};
|
|
|
|
StableAudioSameWeights load_stable_audio_same_weights(
|
|
const StableAudioAssets & assets,
|
|
ggml_backend_t backend,
|
|
core::BackendType backend_type,
|
|
size_t weight_context_bytes,
|
|
assets::TensorStorageType weight_storage_type);
|
|
|
|
class StableAudioSameRuntime {
|
|
public:
|
|
StableAudioSameRuntime(
|
|
core::ExecutionContext & execution,
|
|
std::shared_ptr<const StableAudioAssets> assets,
|
|
assets::TensorStorageType weight_storage_type);
|
|
~StableAudioSameRuntime();
|
|
|
|
StableAudioSameRuntime(const StableAudioSameRuntime &) = delete;
|
|
StableAudioSameRuntime & operator=(const StableAudioSameRuntime &) = delete;
|
|
|
|
void prepare_decode(int64_t batch, int64_t latent_tokens, bool chunked) const;
|
|
std::vector<runtime::AudioBuffer> decode(
|
|
const std::vector<float> & latents,
|
|
int64_t batch,
|
|
int64_t latent_tokens,
|
|
uint64_t seed,
|
|
uint64_t & rng_offset_blocks,
|
|
bool chunked) const;
|
|
|
|
std::vector<float> encode(
|
|
const runtime::AudioBuffer & audio,
|
|
int64_t audio_sample_size,
|
|
uint64_t seed,
|
|
uint64_t & rng_offset_blocks) const;
|
|
void release_runtime_graphs() const;
|
|
|
|
private:
|
|
class Graph;
|
|
class EncoderGraph;
|
|
|
|
core::ExecutionContext * execution_ = nullptr;
|
|
std::shared_ptr<const StableAudioAssets> assets_;
|
|
assets::TensorStorageType weight_storage_type_ = assets::TensorStorageType::Native;
|
|
engine::sampling::TorchCudaSamplingPolicy rng_policy_;
|
|
mutable std::unique_ptr<StableAudioSameWeights> weights_;
|
|
mutable std::unique_ptr<Graph> graph_;
|
|
mutable std::unique_ptr<EncoderGraph> encoder_graph_;
|
|
};
|
|
|
|
} // namespace engine::models::stable_audio
|