voice_audio_multi/include/engine/models/stable_audio/conditioner_runtime.h
Fabio c36510c21e
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Initial import: audio.cpp with Orange Pi documentation
2026-11-04 19:05:22 +01:00

60 lines
1.8 KiB
C++

#pragma once
#include "engine/models/stable_audio/assets.h"
#include "engine/models/stable_audio/conditioner.h"
#include "engine/models/stable_audio/t5gemma.h"
#include <memory>
#include <vector>
namespace engine::core {
class ExecutionContext;
}
namespace engine::models::stable_audio {
struct StableAudioConditionedInput {
int64_t batch = 0;
int64_t cross_tokens = 0;
int64_t cond_dim = 0;
std::vector<float> cross_attention;
std::vector<uint8_t> cross_attention_mask;
std::vector<float> global;
};
struct StableAudioConditioningInputs {
StableAudioConditionedInput positive;
StableAudioConditionedInput negative;
bool has_negative = false;
};
class StableAudioConditionerRuntime {
public:
StableAudioConditionerRuntime(
core::ExecutionContext & execution,
std::shared_ptr<const StableAudioAssets> assets,
assets::TensorStorageType weight_storage_type,
int64_t max_batch);
~StableAudioConditionerRuntime();
StableAudioConditionerRuntime(const StableAudioConditionerRuntime &) = delete;
StableAudioConditionerRuntime & operator=(const StableAudioConditionerRuntime &) = delete;
void prepare() const;
StableAudioConditioningInputs encode(const StableAudioConditioningBatch & inputs) const;
void release_runtime_graphs() const;
private:
StableAudioConditionedInput encode_one(
const StableAudioTokenBatch & tokens,
const std::vector<float> & normalized_seconds,
const std::vector<float> & seconds_fourier_features) const;
std::shared_ptr<const StableAudioAssets> assets_;
StableAudioT5EncoderRuntime t5_;
std::vector<float> prompt_padding_embedding_;
std::vector<float> seconds_projection_weight_;
std::vector<float> seconds_projection_bias_;
};
} // namespace engine::models::stable_audio