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39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
#pragma once
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#include "engine/framework/assets/tensor_source.h"
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#include "engine/framework/core/execution_context.h"
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#include "engine/models/fun_asr_nano/assets.h"
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#include "engine/models/fun_asr_nano/types.h"
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#include <cstddef>
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#include <functional>
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#include <memory>
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namespace engine::models::fun_asr_nano {
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using FunAsrNanoTokenCallback =
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std::function<void(const FunAsrNanoGeneratedTokens &)>;
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class FunAsrNanoQwen3DecoderRuntime {
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public:
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struct Impl;
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FunAsrNanoQwen3DecoderRuntime(std::shared_ptr<const FunAsrNanoAssets> assets,
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core::ExecutionContext &execution,
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size_t prefill_graph_arena_bytes,
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size_t decode_graph_arena_bytes,
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size_t weight_context_bytes,
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assets::TensorStorageType weight_storage_type);
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~FunAsrNanoQwen3DecoderRuntime();
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FunAsrNanoGeneratedTokens
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generate(const FunAsrNanoPrompt &prompt,
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const FunAsrNanoAdaptorEmbeddings &audio_embeddings,
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const FunAsrNanoGenerationOptions &options,
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const FunAsrNanoTokenCallback &token_callback = {});
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private:
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std::unique_ptr<Impl> impl_;
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};
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} // namespace engine::models::fun_asr_nano
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