voice_audio_multi/include/engine/models/ast_audioset/runtime.h
Fabio c36510c21e
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Initial import: audio.cpp with Orange Pi documentation
2026-11-04 19:05:22 +01:00

33 lines
822 B
C++

#pragma once
#include "engine/framework/assets/tensor_source.h"
#include "engine/framework/core/backend.h"
#include "engine/framework/core/execution_context.h"
#include "engine/models/ast_audioset/assets.h"
#include <memory>
#include <vector>
namespace engine::models::ast_audioset {
class Runtime {
public:
Runtime(
std::shared_ptr<const assets::TensorSource> source,
Config config,
core::ExecutionContext & execution,
assets::TensorStorageType storage_type,
bool use_flash_attention);
~Runtime();
Runtime(const Runtime &) = delete;
Runtime & operator=(const Runtime &) = delete;
std::vector<float> classify(const std::vector<float> & features);
private:
struct Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace engine::models::ast_audioset