voice_audio_multi/include/engine/framework/audio/fft.h
Fabio c36510c21e
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Initial import: audio.cpp with Orange Pi documentation
2026-11-04 19:05:22 +01:00

73 lines
1.8 KiB
C++

#pragma once
#include <cstddef>
#include <complex>
#include <cstdint>
#include <memory>
#include <vector>
namespace engine::audio {
using TensorShape = std::vector<size_t>;
using TensorStrideBytes = std::vector<std::ptrdiff_t>;
class RealFFTPlan {
public:
explicit RealFFTPlan(size_t fft_size);
~RealFFTPlan();
RealFFTPlan(const RealFFTPlan &);
RealFFTPlan & operator=(const RealFFTPlan &);
RealFFTPlan(RealFFTPlan &&) noexcept;
RealFFTPlan & operator=(RealFFTPlan &&) noexcept;
size_t fft_size() const;
void forward(
const TensorShape & input_shape,
const TensorStrideBytes & input_strides,
const TensorStrideBytes & output_strides,
size_t axis,
const float * data_in,
std::complex<float> * data_out,
float scale = 1.0f,
size_t threads = 0) const;
void inverse(
const TensorShape & output_shape,
const TensorStrideBytes & input_strides,
const TensorStrideBytes & output_strides,
size_t axis,
const std::complex<float> * data_in,
float * data_out,
float scale = 1.0f,
size_t threads = 0) const;
private:
struct Impl;
std::shared_ptr<Impl> impl_;
};
std::shared_ptr<RealFFTPlan> get_real_fft_plan(size_t fft_size);
void real_fft_forward(
const TensorShape & input_shape,
const TensorStrideBytes & input_strides,
const TensorStrideBytes & output_strides,
size_t axis,
const float * data_in,
std::complex<float> * data_out,
float scale = 1.0f,
size_t threads = 0);
void real_fft_inverse(
const TensorShape & output_shape,
const TensorStrideBytes & input_strides,
const TensorStrideBytes & output_strides,
size_t axis,
const std::complex<float> * data_in,
float * data_out,
float scale = 1.0f,
size_t threads = 0);
} // namespace engine::audio