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115 lines
3.7 KiB
C++
115 lines
3.7 KiB
C++
#pragma once
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#include "engine/framework/core/backend.h"
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#include "engine/framework/runtime/session.h"
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#include "engine/community_models/voxcpm1/assets.h"
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#include "engine/community_models/voxcpm1/types.h"
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#include <cstddef>
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#include <cstdint>
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#include <memory>
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#include <optional>
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#include <string>
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#include <vector>
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namespace engine::core {
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class ExecutionContext;
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}
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namespace engine::community_models::voxcpm1 {
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struct VoxCPM1AudioVAEDecoderConfig {
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size_t weight_context_bytes = 768ull * 1024ull * 1024ull;
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size_t graph_context_bytes = 1024ull * 1024ull * 1024ull;
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size_t encoder_graph_context_bytes = 1024ull * 1024ull * 1024ull;
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int64_t latent_frame_capacity = 0;
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int64_t encoder_sample_capacity = 240000;
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engine::assets::TensorStorageType weight_storage_type =
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engine::assets::TensorStorageType::F32;
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};
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// Streaming decode state for maintaining convolution state across patches
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struct AudioVAEStreamingDecodeState {
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struct SlotSpec {
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int64_t frames = 0;
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int64_t channels = 0;
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std::string name;
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};
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struct Slot {
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int64_t frames = 0;
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int64_t channels = 0;
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ggml_tensor* tensor = nullptr;
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std::string name;
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};
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struct PendingUpdate {
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size_t slot_index = 0;
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ggml_tensor* tensor = nullptr;
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};
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AudioVAEStreamingDecodeState() = default;
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~AudioVAEStreamingDecodeState();
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AudioVAEStreamingDecodeState(const AudioVAEStreamingDecodeState&) = delete;
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AudioVAEStreamingDecodeState& operator=(const AudioVAEStreamingDecodeState&) = delete;
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AudioVAEStreamingDecodeState(AudioVAEStreamingDecodeState&& other) noexcept;
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AudioVAEStreamingDecodeState& operator=(AudioVAEStreamingDecodeState&& other) noexcept;
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void reset();
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void clear();
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bool initialize(const std::vector<SlotSpec>& specs, core::ExecutionContext& execution_context);
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void begin_graph();
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ggml_tensor* take_slot(int64_t frames, int64_t channels, const std::string& name);
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void queue_update(ggml_tensor* tensor);
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void build_update_graph(ggml_cgraph* graph) const;
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void publish_updates(core::ExecutionContext& execution_context);
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bool is_initialized() const { return !slots_.empty() && ctx_ != nullptr; }
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ggml_context* get_context() const { return ctx_.get(); }
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private:
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struct GgmlContextDeleter {
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void operator()(ggml_context* ctx) const noexcept {
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if (ctx != nullptr) {
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ggml_free(ctx);
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}
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}
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};
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std::unique_ptr<ggml_context, GgmlContextDeleter> ctx_;
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ggml_backend_buffer_t buffer_ = nullptr;
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std::vector<Slot> slots_;
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std::vector<PendingUpdate> pending_updates_;
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size_t cursor_ = 0;
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};
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class VoxCPM1AudioVAEDecoderRuntime final {
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public:
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VoxCPM1AudioVAEDecoderRuntime(
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std::shared_ptr<const VoxCPM1Assets> assets,
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engine::core::ExecutionContext &execution_context,
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VoxCPM1AudioVAEDecoderConfig config = {});
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~VoxCPM1AudioVAEDecoderRuntime();
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runtime::AudioBuffer decode_features(const std::vector<float> &features,
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int64_t patches);
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// Streaming decode: initialize state once, then call decode_streaming_step per patch
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bool supports_streaming_decode() const;
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bool initialize_streaming_decode_state(AudioVAEStreamingDecodeState& state);
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runtime::AudioBuffer decode_streaming_step(const std::vector<float>& patch_features,
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AudioVAEStreamingDecodeState& state);
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VoxCPM1EncodedPrompt encode_prompt_audio(
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const std::optional<runtime::AudioBuffer> &prompt_audio,
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const std::string &prompt_text,
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const std::optional<runtime::AudioBuffer> &reference_audio);
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void release_runtime_memory();
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void release_encoder_graph();
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private:
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class Impl;
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std::unique_ptr<Impl> impl_;
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};
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} // namespace engine::community_models::voxcpm1
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