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41 lines
1.4 KiB
C++
41 lines
1.4 KiB
C++
#pragma once
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#include "engine/community_models/sanotts/config.h"
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#include "engine/framework/neon/blocks.h"
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#include <functional>
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#include <string>
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#include <unordered_map>
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#include <vector>
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namespace engine::core {
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struct TensorValue;
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}
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namespace engine::models::sanotts {
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struct SanoTtsAffineWeights {
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std::vector<float> weight;
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std::vector<float> bias;
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};
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struct SanoTtsNeonWeights {
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SanoTtsAffineWeights projection;
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std::vector<neon::ResidualConvWeights> acoustic_blocks;
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SanoTtsAffineWeights embedding;
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SanoTtsAffineWeights input_norm;
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std::vector<neon::ConvNeXtWeights> decoder_blocks;
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SanoTtsAffineWeights final_norm;
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SanoTtsAffineWeights head;
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};
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// Loading, validation and the model-specific acoustic/embedding fold happen here.
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// The decoder receives typed, bound data and never looks up weight names.
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using SanoTtsWeightReader = std::function<std::vector<float>(const std::string &)>;
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SanoTtsNeonWeights load_sanotts_neon_weights(const SanoTtsConfig &config, const SanoTtsWeightReader &reader,
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int threads);
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SanoTtsNeonWeights load_sanotts_neon_weights(const SanoTtsConfig &config,
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const std::unordered_map<std::string, core::TensorValue> &tensors,
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int threads);
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} // namespace engine::models::sanotts
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