voice_audio_multi/include/engine/community_models/moss_voicegen/assets.h
Fabio c36510c21e
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Initial import: audio.cpp with Orange Pi documentation
2026-11-04 19:05:22 +01:00

30 lines
1 KiB
C++

#pragma once
#include "engine/framework/assets/resource_bundle.h"
#include "engine/framework/decoders/moss_tts_delay/config.h"
#include <cstdint>
#include <filesystem>
#include <memory>
#include <string>
#include <vector>
namespace engine::models::moss_voicegen {
// The geometry, token ids and runtimes are the moss_tts_delay family's, shared with
// the other checkpoints that use this architecture; see
// engine/framework/decoders/moss_tts_delay/config.h. The aliases keep this model's
// own names readable at its call sites.
using MossVoiceGenBackboneConfig = decoders::MossTtsDelayBackboneConfig;
using MossVoiceGenConfig = decoders::MossTtsDelayConfig;
struct MossVoiceGenAssets {
assets::ResourceBundle resources;
MossVoiceGenConfig config;
std::shared_ptr<const assets::TensorSource> model_weights;
std::shared_ptr<const assets::TensorSource> audio_tokenizer_weights;
};
std::shared_ptr<const MossVoiceGenAssets> load_moss_voicegen_assets(const std::filesystem::path & model_path);
} // namespace engine::models::moss_voicegen