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80 lines
2.3 KiB
C++
80 lines
2.3 KiB
C++
#pragma once
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#include "engine/framework/assets/resource_bundle.h"
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#include "engine/framework/assets/tensor_source.h"
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#include <cstdint>
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#include <memory>
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namespace engine::models::glm_tts {
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struct GlmTTSLlamaConfig {
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int64_t bos_token_id = 1;
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int64_t eos_token_id = 2;
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int64_t hidden_size = 0;
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int64_t intermediate_size = 0;
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int64_t max_position_embeddings = 0;
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int64_t num_attention_heads = 0;
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int64_t num_hidden_layers = 0;
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int64_t num_key_value_heads = 0;
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int64_t head_dim = 0;
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int64_t vocab_size = 0;
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float rms_norm_eps = 1.0e-5F;
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float rope_theta = 10000.0F;
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};
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struct GlmTTSSpeechTokenizerConfig {
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int64_t feature_size = 128;
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int64_t sampling_rate = 16000;
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int64_t d_model = 0;
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int64_t encoder_attention_heads = 0;
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int64_t encoder_ffn_dim = 0;
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int64_t encoder_layers = 0;
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int64_t max_source_positions = 0;
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int64_t pooling_kernel_size = 0;
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int64_t pooling_position = 0;
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int64_t quantize_position = 0;
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int64_t quantize_vocab_size = 0;
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};
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struct GlmTTSFlowConfig {
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int64_t speech_token_dim = 512;
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int64_t vocab_size = 100000;
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int64_t mel_dim = 80;
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int64_t trans_dim = 768;
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int64_t depth = 18;
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int64_t heads = 12;
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int64_t dim_head = 64;
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int64_t conv_layers = 4;
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int64_t mel_framerate = 50;
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float input_frame_rate = 25.0F;
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float inference_cfg_rate = 0.7F;
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int64_t inference_steps = 10;
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};
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struct GlmTTSConfig {
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GlmTTSLlamaConfig llama;
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GlmTTSSpeechTokenizerConfig speech_tokenizer;
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GlmTTSFlowConfig flow;
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int64_t sample_rate = 24000;
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int64_t audio_token_start = 0;
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int64_t audio_token_end = 0;
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int64_t begin_audio_token = 0;
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int64_t end_audio_token = 0;
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int64_t pad_token = 0;
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};
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struct GlmTTSAssets {
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GlmTTSConfig config;
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assets::ResourceBundle resources;
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std::shared_ptr<const assets::TensorSource> llama_weights;
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std::shared_ptr<const assets::TensorSource> speech_tokenizer_weights;
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std::shared_ptr<const assets::TensorSource> flow_weights;
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std::shared_ptr<const assets::TensorSource> hift_weights;
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std::shared_ptr<const assets::TensorSource> campplus_weights;
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};
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std::shared_ptr<const GlmTTSAssets> load_glm_tts_assets(
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const std::filesystem::path & model_path);
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} // namespace engine::models::glm_tts
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