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| .. | ||
| CMakeLists.txt | ||
| README.md | ||
| simple-backend.cpp | ||
| simple-ctx.cpp | ||
Simple
This example simply performs a matrix multiplication, solely for the purpose of demonstrating a basic usage of ggml and backend handling. The code is commented to help understand what each part does.
Traditional matrix multiplication goes like this (multiply row-by-column):
A \times B = C
\begin{bmatrix}
2 & 8 \
5 & 1 \
4 & 2 \
8 & 6 \
\end{bmatrix}
\times
\begin{bmatrix}
10 & 9 & 5 \
5 & 9 & 4 \
\end{bmatrix}
=
\begin{bmatrix}
60 & 90 & 42 \
55 & 54 & 29 \
50 & 54 & 28 \
110 & 126 & 64 \
\end{bmatrix}
In ggml, we pass the matrix B in transposed form and multiply row-by-row. The result C is also transposed:
ggml\_mul\_mat(A, B^T) = C^T
ggml\_mul\_mat(
\begin{bmatrix}
2 & 8 \
5 & 1 \
4 & 2 \
8 & 6 \
\end{bmatrix}
,
\begin{bmatrix}
10 & 5 \
9 & 9 \
5 & 4 \
\end{bmatrix}
)
=
\begin{bmatrix}
60 & 55 & 50 & 110 \
90 & 54 & 54 & 126 \
42 & 29 & 28 & 64 \
\end{bmatrix}
The simple-ctx doesn't support gpu acceleration. simple-backend demonstrates how to use other backends like CUDA and Metal.