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75 lines
2.2 KiB
C++
75 lines
2.2 KiB
C++
#pragma once
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#include "engine/framework/core/backend.h"
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#include "engine/framework/core/execution_context.h"
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#include "engine/framework/core/module.h"
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#include "engine/framework/modules/text_encoders/t5_gemma_encoder.h"
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#include "engine/models/stable_audio/assets.h"
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#include "engine/models/stable_audio/conditioner.h"
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#include <ggml-backend.h>
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#include <cstdint>
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#include <memory>
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#include <vector>
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namespace engine::core {
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class BackendWeightStore;
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}
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namespace engine::models::stable_audio {
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struct StableAudioT5Weights {
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std::shared_ptr<core::BackendWeightStore> store;
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modules::T5GemmaEncoderWeights encoder;
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};
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StableAudioT5Weights load_stable_audio_t5_weights(
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const StableAudioAssets & assets,
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ggml_backend_t backend,
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core::BackendType backend_type,
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size_t weight_context_bytes,
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assets::TensorStorageType weight_storage_type);
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core::TensorValue build_stable_audio_t5_encoder(
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core::ModuleBuildContext & ctx,
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const core::TensorValue & input_ids,
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const core::TensorValue & positions,
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const core::TensorValue & additive_attention_mask,
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const StableAudioT5Weights & weights,
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const StableAudioConfig & config);
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struct StableAudioT5Encoding {
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int64_t batch = 0;
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int64_t tokens = 0;
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int64_t hidden_size = 0;
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std::vector<float> values;
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};
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class StableAudioT5EncoderRuntime {
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public:
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StableAudioT5EncoderRuntime(
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core::ExecutionContext & execution,
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std::shared_ptr<const StableAudioAssets> assets,
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assets::TensorStorageType weight_storage_type,
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int64_t max_batch);
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~StableAudioT5EncoderRuntime();
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StableAudioT5EncoderRuntime(const StableAudioT5EncoderRuntime &) = delete;
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StableAudioT5EncoderRuntime & operator=(const StableAudioT5EncoderRuntime &) = delete;
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void prepare() const;
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StableAudioT5Encoding encode(const StableAudioTokenBatch & tokens) const;
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void release_runtime_graphs() const;
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private:
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class Graph;
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core::ExecutionContext * execution_ = nullptr;
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std::shared_ptr<const StableAudioAssets> assets_;
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assets::TensorStorageType weight_storage_type_ = assets::TensorStorageType::Native;
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int64_t max_batch_ = 1;
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mutable std::unique_ptr<Graph> graph_;
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};
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} // namespace engine::models::stable_audio
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