voice_audio_multi/include/engine/models/moonshine_asr/assets.h
Fabio c36510c21e
Some checks failed
Linux Build / Linux cpu (push) Has been cancelled
Linux Build / Linux cpu-clang (push) Has been cancelled
Linux Build / Linux vulkan (push) Has been cancelled
mac-build / macOS CPU (push) Has been cancelled
Nix Build / Nix (cpu) (push) Has been cancelled
Nix Build / Nix (vulkan) (push) Has been cancelled
windows-build / Windows CPU (push) Has been cancelled
Initial import: audio.cpp with Orange Pi documentation
2026-11-04 19:05:22 +01:00

35 lines
849 B
C++

#pragma once
#include "engine/models/moonshine_asr/config.h"
#include "engine/framework/assets/resource_bundle.h"
#include "engine/framework/assets/tensor_source.h"
#include <cstdint>
#include <filesystem>
#include <memory>
#include <string>
#include <vector>
namespace engine::models::moonshine_asr {
struct MoonshineToken {
std::string text;
bool special = false;
};
struct MoonshineAssets {
assets::ResourceBundle resources;
MoonshineConfig config;
std::shared_ptr<const assets::TensorSource> source;
std::vector<MoonshineToken> tokens;
};
std::shared_ptr<const MoonshineAssets> load_moonshine_asr_assets(const std::filesystem::path & model_path);
std::string decode_moonshine_tokens(
const MoonshineAssets & assets,
const std::vector<int32_t> & token_ids);
} // namespace engine::models::moonshine_asr