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83 lines
2.3 KiB
C++
83 lines
2.3 KiB
C++
#pragma once
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#include "engine/framework/assets/resource_bundle.h"
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#include "engine/framework/tokenizers/sentencepiece.h"
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#include <cstdint>
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#include <filesystem>
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#include <memory>
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#include <string>
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#include <vector>
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namespace engine::models::hviske_asr {
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struct HviskeFrontendConfig {
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int64_t sample_rate = 16000;
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int64_t features = 128;
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int64_t n_fft = 512;
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int64_t win_length = 400;
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int64_t hop_length = 160;
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int64_t pad_to = 16;
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float dither = 1.0e-5f;
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float preemph = 0.97f;
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float log_zero_guard = 1.0f / 16777216.0f;
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};
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struct HviskeConformerConfig {
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int64_t feat_in = 128;
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int64_t hidden_size = 1280;
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int64_t intermediate_size = 5120;
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int64_t layers = 48;
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int64_t heads = 8;
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int64_t conv_kernel = 9;
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int64_t subsampling_conv_channels = 256;
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int64_t subsampling_factor = 8;
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int64_t pos_emb_max_len = 5000;
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};
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struct HviskeDecoderConfig {
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int64_t vocab_size = 16384;
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int64_t hidden_size = 1024;
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int64_t intermediate_size = 4096;
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int64_t layers = 8;
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int64_t heads = 8;
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int64_t max_sequence_length = 1024;
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int64_t pad_token_id = 2;
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int64_t eos_token_id = 3;
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int64_t bos_token_id = 4;
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int64_t decoder_start_token_id = 13764;
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int64_t max_new_tokens = 256;
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bool output_log_probs = true;
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};
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struct HviskeConfig {
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std::string model_type;
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std::string variant;
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int64_t max_audio_clip_seconds = 35;
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int64_t overlap_chunk_seconds = 5;
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int64_t min_energy_window_samples = 1600;
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std::vector<std::string> supported_languages;
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HviskeFrontendConfig frontend;
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HviskeConformerConfig encoder;
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HviskeDecoderConfig decoder;
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};
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struct HviskeASRAssets {
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engine::assets::ResourceBundle resources;
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HviskeConfig config;
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std::vector<engine::tokenizers::SentencePiecePiece> tokenizer_pieces;
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std::shared_ptr<const engine::assets::TensorSource> model_weights;
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};
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std::shared_ptr<const HviskeASRAssets> load_hviske_asr_assets(const std::filesystem::path & model_path);
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std::vector<int32_t> tokenize_hviske_prompt(
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const HviskeASRAssets & assets,
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const std::string & language,
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bool punctuation);
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std::string decode_hviske_tokens(
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const HviskeASRAssets & assets,
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const std::vector<int32_t> & token_ids);
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} // namespace engine::models::hviske_asr
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