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146 lines
4.8 KiB
C++
146 lines
4.8 KiB
C++
#pragma once
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#include "engine/framework/assets/tensor_source.h"
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#include "engine/framework/core/backend.h"
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#include "engine/framework/core/module.h"
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#include "engine/framework/modules/conv_modules.h"
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#include "engine/framework/runtime/model.h"
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#include "engine/models/dramabox/assets.h"
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#include <memory>
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#include <optional>
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#include <vector>
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namespace engine::core {
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class BackendWeightStore;
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class ExecutionContext;
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}
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namespace engine::models::dramabox {
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struct DramaBoxVAEResnetBlockWeights {
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modules::PixelNormCausalConv2dResBlockConfig config;
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modules::PixelNormCausalConv2dResBlockWeights block;
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};
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struct DramaBoxVAEUpStageWeights {
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std::vector<DramaBoxVAEResnetBlockWeights> blocks;
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std::optional<modules::Conv2dWeights> upsample;
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int64_t channels = 0;
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};
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struct DramaBoxAudioVAEDecoderWeights {
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std::shared_ptr<core::BackendWeightStore> store;
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std::vector<float> latent_mean;
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std::vector<float> latent_std;
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modules::Conv2dWeights conv_in;
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DramaBoxVAEResnetBlockWeights mid_block_1;
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DramaBoxVAEResnetBlockWeights mid_block_2;
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std::vector<DramaBoxVAEUpStageWeights> up;
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modules::Conv2dWeights conv_out;
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};
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struct DramaBoxVAEDownStageWeights {
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std::vector<DramaBoxVAEResnetBlockWeights> blocks;
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std::optional<modules::Conv2dWeights> downsample;
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int64_t channels = 0;
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};
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struct DramaBoxAudioVAEEncoderWeights {
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std::shared_ptr<core::BackendWeightStore> store;
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std::vector<float> latent_mean;
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std::vector<float> latent_std;
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modules::Conv2dWeights conv_in;
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std::vector<DramaBoxVAEDownStageWeights> down;
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DramaBoxVAEResnetBlockWeights mid_block_1;
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DramaBoxVAEResnetBlockWeights mid_block_2;
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modules::Conv2dWeights conv_out;
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};
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struct DramaBoxDecodedMel {
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int64_t batch = 0;
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int64_t channels = 0;
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int64_t frames = 0;
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int64_t mel_bins = 0;
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std::vector<float> values;
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const ggml_tensor * device_values = nullptr;
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};
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struct DramaBoxEncodedReferenceLatents {
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int64_t tokens = 0;
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std::vector<float> values;
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};
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DramaBoxAudioVAEDecoderWeights load_dramabox_audio_vae_decoder_weights(
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const DramaBoxAssets & assets,
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ggml_backend_t backend,
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core::BackendType backend_type,
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size_t weight_context_bytes,
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assets::TensorStorageType weight_storage_type);
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DramaBoxAudioVAEEncoderWeights load_dramabox_audio_vae_encoder_weights(
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const DramaBoxAssets & assets,
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ggml_backend_t backend,
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core::BackendType backend_type,
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size_t weight_context_bytes,
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assets::TensorStorageType weight_storage_type);
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std::vector<float> reference_log_mel(
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const runtime::AudioBuffer & audio_buffer,
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const DramaBoxConfig & config,
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float ref_duration,
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int threads,
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int64_t & frames_out);
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class DramaBoxAudioVAEDecoderRuntime {
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public:
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DramaBoxAudioVAEDecoderRuntime(
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core::ExecutionContext & execution,
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std::shared_ptr<const DramaBoxAssets> assets,
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assets::TensorStorageType weight_storage_type);
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~DramaBoxAudioVAEDecoderRuntime();
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DramaBoxAudioVAEDecoderRuntime(const DramaBoxAudioVAEDecoderRuntime &) = delete;
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DramaBoxAudioVAEDecoderRuntime & operator=(const DramaBoxAudioVAEDecoderRuntime &) = delete;
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void prepare(int64_t batch, int64_t latent_frames) const;
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DramaBoxDecodedMel decode(const std::vector<float> & patch_latents, int64_t batch, int64_t latent_frames) const;
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DramaBoxDecodedMel decode_to_device(const std::vector<float> & patch_latents, int64_t batch, int64_t latent_frames) const;
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void release_runtime_state() const;
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private:
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class Graph;
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core::ExecutionContext * execution_ = nullptr;
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std::shared_ptr<const DramaBoxAssets> assets_;
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assets::TensorStorageType weight_storage_type_ = assets::TensorStorageType::Native;
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mutable std::unique_ptr<DramaBoxAudioVAEDecoderWeights> weights_;
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mutable std::unique_ptr<Graph> graph_;
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};
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class DramaBoxAudioVAEEncoderRuntime {
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public:
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DramaBoxAudioVAEEncoderRuntime(
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core::ExecutionContext & execution,
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std::shared_ptr<const DramaBoxAssets> assets,
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assets::TensorStorageType weight_storage_type);
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~DramaBoxAudioVAEEncoderRuntime();
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DramaBoxAudioVAEEncoderRuntime(const DramaBoxAudioVAEEncoderRuntime &) = delete;
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DramaBoxAudioVAEEncoderRuntime & operator=(const DramaBoxAudioVAEEncoderRuntime &) = delete;
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void prepare(int64_t batch, int64_t mel_frames) const;
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DramaBoxEncodedReferenceLatents encode(const std::vector<float> & mel, int64_t batch, int64_t mel_frames) const;
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void release_runtime_state() const;
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private:
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class Graph;
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core::ExecutionContext * execution_ = nullptr;
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std::shared_ptr<const DramaBoxAssets> assets_;
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assets::TensorStorageType weight_storage_type_ = assets::TensorStorageType::Native;
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mutable std::unique_ptr<DramaBoxAudioVAEEncoderWeights> weights_;
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mutable std::unique_ptr<Graph> graph_;
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};
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} // namespace engine::models::dramabox
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