Some checks failed
Linux Build / Linux cpu (push) Has been cancelled
Linux Build / Linux cpu-clang (push) Has been cancelled
Linux Build / Linux vulkan (push) Has been cancelled
mac-build / macOS CPU (push) Has been cancelled
Nix Build / Nix (cpu) (push) Has been cancelled
Nix Build / Nix (vulkan) (push) Has been cancelled
windows-build / Windows CPU (push) Has been cancelled
36 lines
784 B
C++
36 lines
784 B
C++
#pragma once
|
|
|
|
#include "engine/framework/assets/resource_bundle.h"
|
|
|
|
#include <memory>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
namespace engine::models::ced {
|
|
|
|
struct CedConfig {
|
|
int64_t hidden = 0;
|
|
int64_t heads = 0;
|
|
int64_t layers = 0;
|
|
int64_t intermediate = 0;
|
|
int64_t patch_size = 0;
|
|
int64_t patch_stride = 0;
|
|
int64_t mel_bins = 0;
|
|
int64_t target_frames = 0;
|
|
int64_t fft_size = 0;
|
|
int64_t hop_size = 0;
|
|
int64_t window_size = 0;
|
|
int sample_rate = 0;
|
|
bool center = true;
|
|
bool pad_last = true;
|
|
std::vector<std::string> labels;
|
|
};
|
|
|
|
struct CedAssets {
|
|
assets::ResourceBundle resources;
|
|
CedConfig config;
|
|
};
|
|
|
|
std::shared_ptr<CedAssets> load_assets(const std::filesystem::path & path);
|
|
|
|
} // namespace engine::models::ced
|