voice_audio_multi/include/engine/community_models/whistle_asr/assets.h
Fabio c36510c21e
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Initial import: audio.cpp with Orange Pi documentation
2026-11-04 19:05:22 +01:00

34 lines
958 B
C++

#pragma once
#include "engine/framework/assets/tensor_source.h"
#include "engine/framework/assets/resource_bundle.h"
#include <array>
#include <cstdint>
#include <filesystem>
#include <memory>
#include <string>
#include <vector>
namespace engine::community_models::whistle_asr {
struct WhistleToken {
std::string text;
float score = 0.0f;
uint8_t type = 0;
};
struct WhistleAssets {
assets::ResourceBundle resources;
std::shared_ptr<const assets::TensorSource> weights;
std::vector<float> mel_filterbank;
std::array<std::array<uint16_t, 512>, 2> hadamard_permutations;
std::vector<WhistleToken> tokenizer_pieces;
};
[[nodiscard]] std::string decode_whistle_tokens(
const std::vector<WhistleToken> & pieces, const std::vector<int32_t> & ids);
[[nodiscard]] std::shared_ptr<const WhistleAssets> load_whistle_assets(
const std::filesystem::path & model_path);
} // namespace engine::community_models::whistle_asr