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29 lines
945 B
C++
29 lines
945 B
C++
#pragma once
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#include "engine/community_models/soulx_flashhead/assets.h"
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#include "engine/framework/core/execution_context.h"
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#include <cstddef>
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namespace engine::community_models::soulx_flashhead {
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struct GenerateOptions {
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std::filesystem::path reference_image;
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int64_t height = 512, width = 512, steps = 4;
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uint64_t seed = 42;
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float color_strength = 1, audio_guidance_scale = 3;
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};
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struct VideoChunk {
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int64_t height = 0, width = 0, frames = 0, index = 0;
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std::vector<std::byte> rgb;
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};
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class Pipeline {
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public:
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Pipeline(core::ExecutionContext & execution, std::shared_ptr<const Assets> assets, bool cuda_cudnn = false);
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~Pipeline();
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void begin(const GenerateOptions & options);
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std::vector<VideoChunk> push(const std::vector<float> & mono16k, bool final);
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void reset();
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private:
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struct State;
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std::unique_ptr<State> state_;
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};
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} // namespace engine::community_models::soulx_flashhead
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