voice_audio_multi/include/engine/community_models/minimax_music3/pipeline.h
Fabio c36510c21e
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Initial import: audio.cpp with Orange Pi documentation
2026-11-04 19:05:22 +01:00

51 lines
1.6 KiB
C++

#pragma once
#include "engine/community_models/minimax_music3/ar_runtime.h"
#include "engine/community_models/minimax_music3/condition_encoder.h"
#include "engine/community_models/minimax_music3/flow_sampler.h"
#include "engine/community_models/minimax_music3/vocoder.h"
#include "engine/framework/core/execution_context.h"
#include "engine/framework/runtime/model.h"
#include <memory>
#include <vector>
namespace engine::models::minimax_music3 {
namespace detail {
void append_cropped_interleaved_audio(
runtime::AudioBuffer & destination,
const runtime::AudioBuffer & chunk,
int64_t left_frames,
int64_t right_frames);
} // namespace detail
class MiniMaxMusic3PipelineRuntime {
public:
MiniMaxMusic3PipelineRuntime(
core::ExecutionContext & execution,
std::shared_ptr<const MiniMaxMusic3Assets> assets,
size_t graph_arena_bytes,
size_t weight_context_bytes,
assets::TensorStorageType storage_type,
bool memory_saver,
bool pipeline_overlap = false,
MiniMaxMusic3PerfOptions perf = {});
~MiniMaxMusic3PipelineRuntime();
runtime::AudioBuffer generate(const MiniMaxMusic3Request & request);
// K independent takes of the same prompt sharing one batched AR pass;
// take i uses seed take_seeds[i] end to end (AR, depth, flow noise).
std::vector<runtime::AudioBuffer> generate_ensemble(
const MiniMaxMusic3Request & request,
const std::vector<uint64_t> & take_seeds);
void release_runtime_graphs();
private:
struct Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace engine::models::minimax_music3