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66 lines
2.8 KiB
C++
66 lines
2.8 KiB
C++
#pragma once
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// Byte-level BPE tokenizer built from the backbone GGUF's tokenizer.ggml.*
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// metadata, so the package needs no separate tokenizer files.
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#include "engine/community_models/lfm2_audio/assets.h"
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#include "engine/framework/runtime/partial_text.h"
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#include <cstdint>
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#include <memory>
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#include <string>
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#include <vector>
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namespace llama_tokenizer_vendor {
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struct BpeVocabulary;
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}
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namespace engine::community_models::lfm2_audio {
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class Lfm2TextTokenizer {
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public:
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explicit Lfm2TextTokenizer(const Lfm2TextVocabulary & vocabulary);
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// Special tokens such as <|im_start|> are matched whole.
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[[nodiscard]] std::vector<int32_t> encode(const std::string & text) const;
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// Drops control and unused tokens. The result is the tokens' bytes, which
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// need not be whole UTF-8 characters (see lfm2_take_text).
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[[nodiscard]] std::string decode(const std::vector<int32_t> & token_ids) const;
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[[nodiscard]] int32_t require_token_id(const std::string & token) const;
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[[nodiscard]] bool is_control_token(int32_t token_id) const;
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private:
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std::shared_ptr<const llama_tokenizer_vendor::BpeVocabulary> vocab_;
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std::vector<bool> dropped_in_decode_;
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};
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// Takes the text off the front of decoded bytes, as liquid-audio's Hugging
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// Face tokenizer decodes them (String::from_utf8_lossy): well-formed UTF-8 is
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// kept, and each maximal subpart of an ill-formed sequence becomes one U+FFFD
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// (Unicode 3.9). A token can end inside a character, so a trailing sequence
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// that later bytes could still finish stays in `bytes`; when no more bytes
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// come it is left out, as runtime::transcript_publishable_end ends a cut
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// transcript at its last whole character (liquid-audio shows U+FFFD there).
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// Later bytes only add to the text taken before them.
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[[nodiscard]] std::string lfm2_take_text(std::string & bytes);
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// The text of a reply that comes a few tokens at a time, as the S2S stream's
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// events carry it. Each event gets the whole characters written since the
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// last one, and together they are the text lfm2_take_text makes of all the
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// reply's bytes.
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class Lfm2StreamedText {
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public:
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// Adds an event's decoded bytes and returns its text. A character they
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// leave open waits for the next event's bytes, and is left out if the
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// reply ends first.
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[[nodiscard]] std::string add(const std::string & bytes);
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// The text of the events so far, without a character still open.
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[[nodiscard]] const std::string & text() const { return partials_.published(); }
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private:
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std::string bytes_; // a character the bytes so far leave open
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std::string text_; // the reply's text so far, all of it in events
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runtime::PartialTextPublisher partials_; // publishes it; open characters wait in bytes_
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};
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} // namespace engine::community_models::lfm2_audio
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