#pragma once #include "engine/framework/runtime/session_base.h" #include "engine/models/stable_audio/assets.h" #include "engine/models/stable_audio/conditioner.h" #include "engine/models/stable_audio/foundation/conditioner.h" #include "engine/models/stable_audio/foundation/oobleck_autoencoder.h" #include "engine/models/stable_audio/foundation/rf_dit.h" #include #include namespace engine::models::stable_audio::foundation { class FoundationSession final : public runtime::RuntimeSessionBase , public runtime::IOfflineVoiceTaskSession { public: FoundationSession( runtime::TaskSpec task, runtime::SessionOptions options, std::shared_ptr assets); ~FoundationSession() override; std::string family() const override; runtime::VoiceTaskKind task_kind() const override; runtime::RunMode run_mode() const override; void prepare(const runtime::SessionPreparationRequest & request) override; runtime::TaskResult run(const runtime::TaskRequest & request) override; private: runtime::TaskSpec task_; std::shared_ptr assets_; engine::assets::TensorStorageType weight_storage_type_ = engine::assets::TensorStorageType::Native; std::unique_ptr conditioner_inputs_; std::unique_ptr conditioner_runtime_; std::unique_ptr rf_dit_; std::unique_ptr oobleck_; int64_t max_batch_ = 1; }; } // namespace engine::models::stable_audio::foundation