#pragma once #include "engine/framework/runtime/session.h" #include #include namespace engine::models::sherpa_kws { struct SherpaFbankFeatures { std::vector values; int64_t frames = 0; int64_t feature_dim = 80; }; SherpaFbankFeatures compute_sherpa_fbank( const runtime::AudioBuffer & audio); } // namespace engine::models::sherpa_kws