#pragma once #include "engine/framework/runtime/session.h" #include "engine/framework/runtime/session_base.h" #include namespace engine::modules { class WavlmEncoderComponent; } namespace engine::models::miocodec { struct MioCodecAssets; struct MioCodecWeights; class MioCodecContentEncoderRuntime; class MioCodecGlobalEncoderRuntime; class MioCodecGlobalReferenceEncoder; class MioCodecWaveDecoderRuntime; class MioCodecWaveformReconstructor; class MioCodecSslFeatureExtractor; class MioCodecSession final : public runtime::RuntimeSessionBase, public runtime::IOfflineVoiceTaskSession { public: MioCodecSession( const runtime::TaskSpec & task, const runtime::SessionOptions & options, std::shared_ptr assets); ~MioCodecSession() override; std::string family() const override; runtime::VoiceTaskKind task_kind() const override; runtime::RunMode run_mode() const override; void prepare(const runtime::SessionPreparationRequest & request) override; runtime::TaskResult run(const runtime::TaskRequest & request) override; const std::shared_ptr & codec_weights() const noexcept; const engine::modules::WavlmEncoderComponent & wavlm() const noexcept; private: runtime::TaskSpec task_; std::shared_ptr assets_; std::shared_ptr codec_weights_; std::unique_ptr local_ssl_; std::unique_ptr global_reference_; std::unique_ptr content_encoder_; std::unique_ptr global_encoder_; std::unique_ptr wave_decoder_; std::unique_ptr waveform_reconstructor_; }; } // namespace engine::models::miocodec