#pragma once #include "engine/community_models/minimax_music3/assets.h" #include "engine/community_models/minimax_music3/pipeline.h" #include "engine/framework/runtime/session_base.h" #include #include namespace engine::models::minimax_music3 { class MiniMaxMusic3Session final : public runtime::RuntimeSessionBase, public runtime::IOfflineVoiceTaskSession { public: MiniMaxMusic3Session( runtime::TaskSpec task, runtime::SessionOptions options, std::shared_ptr assets); ~MiniMaxMusic3Session() override; std::string family() const override; runtime::VoiceTaskKind task_kind() const override; runtime::RunMode run_mode() const override; void prepare(const runtime::SessionPreparationRequest & request) override; runtime::TaskResult run(const runtime::TaskRequest & request) override; private: MiniMaxMusic3Request parse_request(const runtime::TaskRequest & request) const; runtime::TaskSpec task_; std::shared_ptr assets_; std::unique_ptr pipeline_; }; std::shared_ptr make_minimax_music3_loader(); } // namespace engine::models::minimax_music3