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# tileserver-gl
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# tileserver-gl
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## Installation
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- Make sure you have Node v4 or higher (`nvm install 4`)
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- `npm install`
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## Configuration
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Create `config.json` file in the root directory.
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The config file can contain definition of several paths where the tiles will be served.
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Every path needs to have `root` specified. All other paths (in the config (`style`) **and** in the style (`sprites`, `glyphs`, `sources`, ...)) are relative to this root.
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For raster endpoints specify `style`, for serving raw `pbf` vector tiles specify `mbtiles` property.
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Alternative `domains` can be specified (array or comma-separated string). These will be used to generate tile urls for `index.json`.
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Every path can also have `options` object and its content is directly copied into served `index.json`.
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The `options.format` can be used to modify the extension in tile urls inside `index.json`, but the server will still serve all the supported formats.
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### Example configuration file
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Example styles can be downloaded from https://github.com/klokantech/osm2vectortiles-gl-styles.
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Rendered vector tiles can be found at http://osm2vectortiles.org/downloads/.
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```json
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{
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"/basic": {
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"root": "test_data",
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"style": "styles/basic-v8.json",
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"domains": [
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"localhost:8080",
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"127.0.0.1:8080"
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],
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"options": {
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"type": "overlay",
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"bounds": [5.8559113, 45.717995, 10.5922941, 47.9084648]
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}
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},
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"/hybrid": {
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"root": "test_data",
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"style": "styles/satellite-hybrid-v8.json",
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"options": {
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"format": "webp"
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}
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},
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"/switzerland-vector": {
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"root": "test_data",
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"mbtiles": "switzerland.mbtiles"
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}
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}
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```
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**Note**: To specify local mbtiles as source of the vector tiles inside the style, use urls with `mbtiles` protocol with path relative to the `root`. (For example `mbtiles://switzerland.mbtiles`)
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## Available URLs
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- If you visit the server on the configured port (default 8080) you should see your maps appearing in the browser.
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- The tiles itself are served at `/{basename}/{z}/{x}/{y}[@2x].{format}`
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- The optional `@2x` (or `@3x`) part can be used to render HiDPI (retina) tiles
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- Static images (only for raster tiles) are rendered at:
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- `/{basename}/static/{lon},{lat},{zoom}/{width}x{height}[@2x].{format}` (center-based)
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- `/{basename}/static/{minx},{miny},{maxx},{maxy}/{zoom}[@2x].{format}` (area-based)
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- TileJSON at `/{basename}/index.json`
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- Array of all TileJSONs at `/index.json`
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- Available formats:
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- raster: `png`, `jpg` (`jpeg`), `webp`
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- vector: `pbf`
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