calcZForBBox - add missing distance function
Add distance function based on haversine formula (see https://en.wikipedia.org/wiki/Haversine_formula )
This commit is contained in:
parent
af2b9f5c01
commit
29b2187af5
1 changed files with 18 additions and 4 deletions
|
|
@ -27,6 +27,8 @@ const utils = require('./utils');
|
|||
const FLOAT_PATTERN = '[+-]?(?:\\d+|\\d+\.?\\d+)';
|
||||
const httpTester = /^(http(s)?:)?\/\//;
|
||||
|
||||
const RADIUS_EARTH_EQUATORIAL_IN_M = 6378137;
|
||||
|
||||
const getScale = scale => (scale || '@1x').slice(1, 2) | 0;
|
||||
|
||||
mbgl.on('message', e => {
|
||||
|
|
@ -173,6 +175,19 @@ const renderOverlay = (z, x, y, bearing, pitch, w, h, scale,
|
|||
return canvas.toBuffer();
|
||||
};
|
||||
|
||||
const toRadian = (deg) => deg*Math.PI/180;
|
||||
|
||||
const getDistanceForPoints = (a, b) => {
|
||||
// calculates great-circle distance between two points on a sphere in
|
||||
// meters (see https://en.wikipedia.org/wiki/Haversine_formula)
|
||||
const phi = [toRadian(a[1]), toRadian(b[1])]; // latitudes
|
||||
const lambda = [toRadian(a[0]), toRadian(b[0])]; // longitudes
|
||||
const h = (Math.sin((phi[1]-phi[0])/2))**2 +
|
||||
Math.cos(phi[0]) * Math.cos(phi[1]) *
|
||||
(Math.sin((lambda[1]-lambda[0])/2))**2;
|
||||
return 2 * RADIUS_EARTH_EQUATORIAL_IN_M * Math.asin(Math.sqrt(h));
|
||||
};
|
||||
|
||||
const calcZForBBox = (bbox, w, h, query) => {
|
||||
// Use equation for horizontal distance per tile given zoom and latitude
|
||||
// see https://wiki.openstreetmap.org/wiki/Zoom_levels#Distance_per_pixel_math
|
||||
|
|
@ -189,15 +204,14 @@ const calcZForBBox = (bbox, w, h, query) => {
|
|||
|
||||
// points (use centered latitude of bbox)
|
||||
const latCenter = bbox[1]+(bbox[3]-bbox[1])/2;
|
||||
const latRadian = latCenter*Math.PI/180;
|
||||
const east = [bbox[0], latCenter];
|
||||
const west = [bbox[2], latCenter];
|
||||
|
||||
// calculate zoom
|
||||
const distancePerPixel = haversine(east, west) / w;
|
||||
const distancePerPixel = getDistanceForPoints(east, west) / w;
|
||||
const distancePerTile = distancePerPixel * 256;
|
||||
const circumferenceEarth = 2 * Math.PI * 6378137;
|
||||
const z = Math.log2(Math.abs(circumferenceEarth * Math.cos(latRadian) / distancePerTile));
|
||||
const circumferenceEarth = 2 * Math.PI * RADIUS_EARTH_EQUATORIAL_IN_M;
|
||||
const z = Math.log2(Math.abs(circumferenceEarth * Math.cos(toRadian(latCenter)) / distancePerTile));
|
||||
|
||||
// bounds enforcement [0,25]
|
||||
return Math.min(Math.abs(z), 25)
|
||||
|
|
|
|||
Loading…
Reference in a new issue