Minor fix: Don't multiply tileMargin with scale since the renderer is already taking care of scaling

This commit is contained in:
Daniel Korp 2019-11-13 15:10:13 +01:00
parent f77ccd06af
commit 1c24d12b0d
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@ -422,8 +422,8 @@ module.exports = function(options, repo, params, id, publicUrl, dataResolver) {
var tileMargin = Math.max(options.tileMargin || 0, 0);
if (z > 2 && tileMargin > 0) {
params.width += tileMargin * 2 * scale;
params.height += tileMargin * 2 * scale;
params.width += tileMargin * 2;
params.height += tileMargin * 2;
}
renderer.render(params, function(err, data) {