brouter/misc/profiles2/fastbike-lowtraffic.brf
2015-08-28 16:39:41 +02:00

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Text

#
# A fastbike could be a racing bike or a speed pedelec.
# But also at night or in rainy whether you might want
# to fallback to this one.
#
# Structure is similar to trekking.brf, see this for documenation.
#
---context:global # following code refers to global config
# Use the following switches to change behaviour
# (1=yes, 0=no):
assign consider_elevation 1 # set to 0 to ignore elevation in routing
assign allow_steps 1 # set to 0 to disallow steps
assign allow_ferries 1 # set to 0 to disallow ferries
assign ignore_cycleroutes 0 # set to 1 for better elevation results
assign stick_to_cycleroutes 0 # set to 1 to just follow cycleroutes
assign avoid_unsafe 0 # set to 1 to avoid standard highways
assign forceSecondaryData 1
assign validForBikes 1
# the elevation parameters
assign downhillcost switch consider_elevation 60 0
assign downhillcutoff 1.5
assign uphillcost 0
assign uphillcutoff 1.5
---context:way # following code refers to way-tags
assign any_cycleroute or route_bicycle_icn=yes or route_bicycle_ncn=yes or route_bicycle_rcn=yes route_bicycle_lcn=yes
assign nodeaccessgranted or any_cycleroute lcn=yes
assign ispaved or surface=paved or surface=asphalt or surface=concrete surface=paving_stones
assign isunpaved not or surface= or ispaved or surface=fine_gravel surface=cobblestone
assign turncost 90
assign initialcost switch route=ferry 10000 0
#
# calculate logical bike access
#
assign bikeaccess =
if any_cycleroute then true
else if bicycle= then
(
if vehicle= then
(
if access= then not or motorroad=yes highway=footway
else if access=private|no then false
else true
)
else not vehicle=private|no
)
else not bicycle=private|no|dismount
#
# calculate logical foot access
#
assign footaccess =
if bikeaccess then true
else if bicycle=dismount then true
else if foot= then
(
if access= then not motorroad=yes
else if access=private|no then false
else true
)
else not foot=private|no
#
# if not bike-, but foot-acess, just a moderate penalty,
# otherwise access is forbidden
#
assign accesspenalty =
if bikeaccess then 0
else if footaccess then 6
else 100000
#
# handle one-ways. On primary roads, wrong-oneways should
# be close to forbidden, while on other ways we just add
# 4 to the costfactor (making it at least 5 - you are allowed
# to push your bike)
#
assign oneway
switch oneway=
junction=roundabout
or oneway=yes or oneway=true oneway=1
assign onewaypenalty
switch switch reversedirection=yes oneway oneway=-1
switch or cycleway=opposite or cycleway=opposite_lane or cycleway=opposite_track oneway:bicycle=no 0
switch or highway=primary highway=primary_link 50
switch or highway=secondary highway=secondary_link 30
switch or highway=tertiary highway=tertiary_link 20
6.0
0.0
assign hascycleway = not
and ( or cycleway= cycleway=no|none ) and ( or cycleway:left= cycleway:left=no ) ( or cycleway:right= cycleway:right=no )
assign trafficpenalty0 =
if highway=primary|primary_link then
(
if estimated_traffic_class=4 then 0.2
else if estimated_traffic_class=5 then 0.4
else if estimated_traffic_class=6|7 then 0.6
else 0
)
else if highway=secondary|secondary_link then
(
if estimated_traffic_class=3 then 0.2
else if estimated_traffic_class=4 then 0.4
else if estimated_traffic_class=5 then 0.6
else if estimated_traffic_class=6|7 then 1
else 0
)
else if highway=tertiary|tertiary_link then
(
if estimated_traffic_class=2 then 0.1
else if estimated_traffic_class=3 then 0.3
else if estimated_traffic_class=4 then 0.5
else if estimated_traffic_class=5|6|7 then 1
else 0
)
else 0
assign trafficpenalty =
if hascycleway then multiply -1 max -0.3 multiply -1 trafficpenalty0
else trafficpenalty0
assign costfactor
add max onewaypenalty accesspenalty
add trafficpenalty
switch and highway= not route=ferry 100000
switch or highway=motorway highway=motorway_link 100000
switch or highway=proposed highway=abandoned 100000
switch or highway=trunk highway=trunk_link 10
switch or highway=primary highway=primary_link 1.2
switch or highway=secondary highway=secondary_link 1.1
switch or highway=tertiary highway=tertiary_link 1.0
switch highway=unclassified 1.1
switch highway=pedestrian 10
switch highway=steps 1000
switch route=ferry 5.67
switch highway=bridleway 5
switch highway=cycleway|footway 1.3
switch or highway=residential highway=living_street switch isunpaved 10 1.2
switch highway=service switch isunpaved 10 1.2
switch or highway=track or highway=road or highway=path highway=footway
switch tracktype=grade1 switch isunpaved 3 1.2
switch tracktype=grade2 switch isunpaved 10 3
switch tracktype=grade3 10.0
switch tracktype=grade4 20.0
switch tracktype=grade5 30.0
switch bicycle=designated 1.3
switch ispaved 2.0 100.0
10.0
---context:node # following code refers to node tags
assign defaultaccess
switch access=
1 # add default barrier restrictions here!
switch or access=private access=no
0
1
assign bikeaccess
or nodeaccessgranted=yes
switch bicycle=
switch vehicle=
defaultaccess
switch or vehicle=private vehicle=no
0
1
switch or bicycle=private or bicycle=no bicycle=dismount
0
1
assign footaccess
or bicycle=dismount
switch foot=
defaultaccess
switch or foot=private foot=no
0
1
assign initialcost
switch bikeaccess
0
switch footaccess
300
1000000