Merge car-{fast,eco} and fastbike-asia-pacific variants with car-vario and fastbike profiles with configurable variables

This commit is contained in:
Phyks (Lucas Verney) 2019-10-03 11:37:22 +02:00
parent a7d26d70ef
commit 815028e961
5 changed files with 39 additions and 781 deletions

View file

@ -1,271 +0,0 @@
#
# Car-Routing based on a kinematic model
#
# Depending on the vmax-parameter (target-speed)
# this can be anything from least-time routing to eco-routing
#
#
---model:btools.router.KinematicModel
---context:global
# kinematic parameters
assign vmax = 90 # kmh
assign recup_efficiency = 0.7 # (ratio)
assign totalweight = 1640 # kg
assign f_roll = 232 # Newton
assign f_air = 0.4 # 0.5*cw*A*rho
assign f_recup = 400 # Newton
assign p_standby = 250 # Watt
# technical parameters
assign validForCars = true
assign pass1coefficient = 1.3
assign turnInstructionMode = 1 # 0=none, 1=auto-choose, 2=locus-style, 3=osmand-style
assign avoid_toll = false # %avoid_toll% | Avoid paid roads | boolean
assign avoid_unpaved = false # %avoid_unpaved% | Avoid unpaved roads, if possible | boolean
assign avoid_motorways = false # %avoid_motorways% | Avoid motorways | boolean
# classifier constants
assign classifier_none = 1
assign classifier_ferry = 2
---context:way # following code refers to way-tags
assign is_avoided_toll_road and avoid_toll toll=yes
assign is_avoided_motorway and avoid_motorways highway=motorway|motorway_link
#
# calculate logical car access
#
assign isresidentialorliving = or highway=residential|living_street living_street=yes
assign caraccess
switch motorcar=
switch motor_vehicle=
switch vehicle=
switch access=
switch highway=motorway|motorway_link 1
switch highway=trunk|trunk_link 1
switch highway=primary|primary_link 1
switch highway=secondary|secondary_link 1
switch highway=tertiary|tertiary_link 1
switch highway=unclassified 1
switch route=ferry 1
switch isresidentialorliving 1
switch highway=service 1
0
access=yes|permissive|designated|destination
vehicle=yes|designated|destination
motor_vehicle=yes|permissive|designated|destination
motorcar=yes|permissive|designated|destination
assign caraccess_destination
switch motorcar=
switch motor_vehicle=
switch vehicle=
access=destination
vehicle=destination
motor_vehicle=destination
motorcar=destination
#
# for any change in initialclassifier, initialcost is added once
#
assign initialclassifier =
if route=ferry then classifier_ferry
else classifier_none
#
# calculate the initial cost
# this is added to the total cost each time the costfactor
# changed
#
assign initialcost =
if ( equal initialclassifier classifier_ferry ) then 10000
else 0
assign accessspeedlimit = if caraccess then 999 else 0
assign isbadoneway = if reversedirection=yes then ( if oneway= then junction=roundabout else oneway=yes|true|1 ) else oneway=-1
assign onewayspeedlimit = if isbadoneway then 0 else 999
assign islinktype = highway=motorway_link|trunk_link|primary_link|secondary_link|tertiary_link
assign maxspeed_surface =
switch or surface= surface=paved|asphalt|concrete 999
switch surface=paving_stones|cobblestone|sett 30
switch surface=fine_gravel ( switch avoid_unpaved 3 10 )
switch avoid_unpaved 1 2
assign maxspeed_tracktype =
switch tracktype= 999
switch tracktype=grade1 40
switch tracktype=grade2 ( switch avoid_unpaved 2 5 )
1
assign maxspeed_implicit =
switch highway=motorway 999
switch highway=motorway_link 130
switch highway=trunk 250
switch highway=trunk_link 100
switch highway=primary|primary_link 100
switch highway=secondary|secondary_link 90
switch highway=tertiary|tertiary_link 80
switch highway=unclassified 50
switch route=ferry 10
switch highway=bridleway 10
switch isresidentialorliving 30
switch highway=service 30
switch highway=track|road|path switch tracktype=grade1 30 5
0
assign maxspeed_forward =
switch maxspeed:forward=50 50
switch maxspeed:forward=30 30
switch maxspeed:forward=10 10
switch maxspeed:forward=20 20
switch maxspeed:forward=40 40
switch maxspeed:forward=60 60
switch maxspeed:forward=70 70
switch maxspeed:forward=80 80
switch maxspeed:forward=90 90
switch maxspeed:forward=100 100
switch maxspeed:forward=110 110
switch maxspeed:forward=120 120
switch maxspeed:forward=130 130
switch maxspeed:forward=urban 50
switch maxspeed:forward=rural 100
999
assign maxspeed_backward =
switch maxspeed:backward=50 50
switch maxspeed:backward=30 30
switch maxspeed:backward=10 10
switch maxspeed:backward=20 20
switch maxspeed:backward=40 40
switch maxspeed:backward=60 60
switch maxspeed:backward=70 70
switch maxspeed:backward=80 80
switch maxspeed:backward=90 90
switch maxspeed:backward=100 100
switch maxspeed:backward=110 110
switch maxspeed:backward=120 120
switch maxspeed:backward=130 130
switch maxspeed:backward=urban 50
switch maxspeed:backward=rural 100
999
assign maxspeed_explicit =
switch maxspeed=50 50
switch maxspeed=30 30
switch maxspeed=10 10
switch maxspeed=20 20
switch maxspeed=40 40
switch maxspeed=60 60
switch maxspeed=70 70
switch maxspeed=80 80
switch maxspeed=90 90
switch maxspeed=100 100
switch maxspeed=110 110
switch maxspeed=120 120
switch maxspeed=130 130
switch maxspeed=urban 50
switch maxspeed=rural 100
if reversedirection=yes then maxspeed_backward else maxspeed_forward
assign maxspeed =
min if is_avoided_toll_road then 0 else 999
min if is_avoided_motorway then 0 else 999
min onewayspeedlimit
min accessspeedlimit
min maxspeed_explicit
min maxspeed_implicit
min maxspeed_surface maxspeed_tracktype
assign costfactor = if equal maxspeed 0 then 10000 else 0
assign minspeed =
switch highway=motorway|motorway_link|trunk 75 0
# way priorities used for voice hint generation
assign priorityclassifier =
if ( highway=motorway ) then 30
else if ( highway=motorway_link ) then 29
else if ( highway=trunk ) then 28
else if ( highway=trunk_link ) then 27
else if ( highway=primary ) then 26
else if ( highway=primary_link ) then 25
else if ( highway=secondary ) then 24
else if ( highway=secondary_link ) then 23
else if ( highway=tertiary ) then 22
else if ( highway=tertiary_link ) then 21
else if ( highway=unclassified ) then 20
else if ( isresidentialorliving ) then 6
else if ( highway=service ) then 6
else if ( highway=track ) then if tracktype=grade1 then 4 else 2
else if ( highway=bridleway|road ) then 2
else 0
# some more classifying bits used for voice hint generation...
assign isgoodoneway = if reversedirection=yes then oneway=-1
else if oneway= then junction=roundabout else oneway=yes|true|1
assign isroundabout = junction=roundabout
assign isgoodforcars = if greater priorityclassifier 6 then true
else if or isresidentialorliving highway=service then true
else if ( and highway=track tracktype=grade1 ) then true
else false
# ... encoded into a bitmask
assign classifiermask add isbadoneway
add multiply isgoodoneway 2
add multiply isroundabout 4
add multiply islinktype 8
add multiply isgoodforcars 16
add multiply isresidentialorliving 32
multiply caraccess_destination 64
---context:node # following code refers to node tags
#
# calculate logical car access to nodes
#
assign caraccess
switch motorcar=
switch motor_vehicle=
switch vehicle=
switch access=
not barrier=gate|bollard|lift_gate|cycle_barrier
access=yes|permissive|designated|destination
vehicle=yes|permissive|designated|destination
motor_vehicle=yes|permissive|designated|destination
motorcar=yes|permissive|designated|destination
assign initialcost =
switch and avoid_toll barrier=toll_booth 1000000
switch caraccess
0
1000000
assign maxspeed =
if or crossing=traffic_signals highway=traffic_signals
then
switch greater way:priorityclassifier 24 5
switch greater way:priorityclassifier 22 3
switch greater way:priorityclassifier 20 1
0
else if railway=level_crossing then 0
else 999

View file

@ -1,271 +0,0 @@
#
# Car-Routing based on a kinematic model
#
# Depending on the vmax-parameter (target-speed)
# this can be anything from least-time routing to eco-routing
#
#
---model:btools.router.KinematicModel
---context:global
# kinematic parameters
assign vmax = 160 # kmh
assign recup_efficiency = 0.7 # (ratio)
assign totalweight = 1640 # kg
assign f_roll = 232 # Newton
assign f_air = 0.4 # 0.5*cw*A*rho
assign f_recup = 400 # Newton
assign p_standby = 250 # Watt
# technical parameters
assign validForCars = true
assign pass1coefficient = 1.3
assign turnInstructionMode = 1 # 0=none, 1=auto-choose, 2=locus-style, 3=osmand-style
assign avoid_toll = false # %avoid_toll% | Avoid paid roads | boolean
assign avoid_unpaved = false # %avoid_unpaved% | Avoid unpaved roads, if possible | boolean
assign avoid_motorways = false # %avoid_motorways% | Avoid motorways | boolean
# classifier constants
assign classifier_none = 1
assign classifier_ferry = 2
---context:way # following code refers to way-tags
assign is_avoided_toll_road and avoid_toll toll=yes
assign is_avoided_motorway and avoid_motorways highway=motorway|motorway_link
#
# calculate logical car access
#
assign isresidentialorliving = or highway=residential|living_street living_street=yes
assign caraccess
switch motorcar=
switch motor_vehicle=
switch vehicle=
switch access=
switch highway=motorway|motorway_link 1
switch highway=trunk|trunk_link 1
switch highway=primary|primary_link 1
switch highway=secondary|secondary_link 1
switch highway=tertiary|tertiary_link 1
switch highway=unclassified 1
switch route=ferry 1
switch isresidentialorliving 1
switch highway=service 1
0
access=yes|permissive|designated|destination
vehicle=yes|designated|destination
motor_vehicle=yes|permissive|designated|destination
motorcar=yes|permissive|designated|destination
assign caraccess_destination
switch motorcar=
switch motor_vehicle=
switch vehicle=
access=destination
vehicle=destination
motor_vehicle=destination
motorcar=destination
#
# for any change in initialclassifier, initialcost is added once
#
assign initialclassifier =
if route=ferry then classifier_ferry
else classifier_none
#
# calculate the initial cost
# this is added to the total cost each time the costfactor
# changed
#
assign initialcost =
if ( equal initialclassifier classifier_ferry ) then 10000
else 0
assign accessspeedlimit = if caraccess then 999 else 0
assign isbadoneway = if reversedirection=yes then ( if oneway= then junction=roundabout else oneway=yes|true|1 ) else oneway=-1
assign onewayspeedlimit = if isbadoneway then 0 else 999
assign islinktype = highway=motorway_link|trunk_link|primary_link|secondary_link|tertiary_link
assign maxspeed_surface =
switch or surface= surface=paved|asphalt|concrete 999
switch surface=paving_stones|cobblestone|sett 30
switch surface=fine_gravel ( switch avoid_unpaved 3 10 )
switch avoid_unpaved 1 2
assign maxspeed_tracktype =
switch tracktype= 999
switch tracktype=grade1 40
switch tracktype=grade2 ( switch avoid_unpaved 2 5 )
1
assign maxspeed_implicit =
switch highway=motorway 999
switch highway=motorway_link 130
switch highway=trunk 250
switch highway=trunk_link 100
switch highway=primary|primary_link 100
switch highway=secondary|secondary_link 90
switch highway=tertiary|tertiary_link 80
switch highway=unclassified 50
switch route=ferry 10
switch highway=bridleway 10
switch isresidentialorliving 30
switch highway=service 30
switch highway=track|road|path switch tracktype=grade1 30 5
0
assign maxspeed_forward =
switch maxspeed:forward=50 50
switch maxspeed:forward=30 30
switch maxspeed:forward=10 10
switch maxspeed:forward=20 20
switch maxspeed:forward=40 40
switch maxspeed:forward=60 60
switch maxspeed:forward=70 70
switch maxspeed:forward=80 80
switch maxspeed:forward=90 90
switch maxspeed:forward=100 100
switch maxspeed:forward=110 110
switch maxspeed:forward=120 120
switch maxspeed:forward=130 130
switch maxspeed:forward=urban 50
switch maxspeed:forward=rural 100
999
assign maxspeed_backward =
switch maxspeed:backward=50 50
switch maxspeed:backward=30 30
switch maxspeed:backward=10 10
switch maxspeed:backward=20 20
switch maxspeed:backward=40 40
switch maxspeed:backward=60 60
switch maxspeed:backward=70 70
switch maxspeed:backward=80 80
switch maxspeed:backward=90 90
switch maxspeed:backward=100 100
switch maxspeed:backward=110 110
switch maxspeed:backward=120 120
switch maxspeed:backward=130 130
switch maxspeed:backward=urban 50
switch maxspeed:backward=rural 100
999
assign maxspeed_explicit =
switch maxspeed=50 50
switch maxspeed=30 30
switch maxspeed=10 10
switch maxspeed=20 20
switch maxspeed=40 40
switch maxspeed=60 60
switch maxspeed=70 70
switch maxspeed=80 80
switch maxspeed=90 90
switch maxspeed=100 100
switch maxspeed=110 110
switch maxspeed=120 120
switch maxspeed=130 130
switch maxspeed=urban 50
switch maxspeed=rural 100
if reversedirection=yes then maxspeed_backward else maxspeed_forward
assign maxspeed =
min if is_avoided_toll_road then 0 else 999
min if is_avoided_motorway then 0 else 999
min onewayspeedlimit
min accessspeedlimit
min maxspeed_explicit
min maxspeed_implicit
min maxspeed_surface maxspeed_tracktype
assign costfactor = if equal maxspeed 0 then 10000 else 0
assign minspeed =
switch highway=motorway|motorway_link|trunk 75 0
# way priorities used for voice hint generation
assign priorityclassifier =
if ( highway=motorway ) then 30
else if ( highway=motorway_link ) then 29
else if ( highway=trunk ) then 28
else if ( highway=trunk_link ) then 27
else if ( highway=primary ) then 26
else if ( highway=primary_link ) then 25
else if ( highway=secondary ) then 24
else if ( highway=secondary_link ) then 23
else if ( highway=tertiary ) then 22
else if ( highway=tertiary_link ) then 21
else if ( highway=unclassified ) then 20
else if ( isresidentialorliving ) then 6
else if ( highway=service ) then 6
else if ( highway=track ) then if tracktype=grade1 then 4 else 2
else if ( highway=bridleway|road ) then 2
else 0
# some more classifying bits used for voice hint generation...
assign isgoodoneway = if reversedirection=yes then oneway=-1
else if oneway= then junction=roundabout else oneway=yes|true|1
assign isroundabout = junction=roundabout
assign isgoodforcars = if greater priorityclassifier 6 then true
else if or isresidentialorliving highway=service then true
else if ( and highway=track tracktype=grade1 ) then true
else false
# ... encoded into a bitmask
assign classifiermask add isbadoneway
add multiply isgoodoneway 2
add multiply isroundabout 4
add multiply islinktype 8
add multiply isgoodforcars 16
add multiply isresidentialorliving 32
multiply caraccess_destination 64
---context:node # following code refers to node tags
#
# calculate logical car access to nodes
#
assign caraccess
switch motorcar=
switch motor_vehicle=
switch vehicle=
switch access=
not barrier=gate|bollard|lift_gate|cycle_barrier
access=yes|permissive|designated|destination
vehicle=yes|permissive|designated|destination
motor_vehicle=yes|permissive|designated|destination
motorcar=yes|permissive|designated|destination
assign initialcost =
switch and avoid_toll barrier=toll_booth 1000000
switch caraccess
0
1000000
assign maxspeed =
if or crossing=traffic_signals highway=traffic_signals
then
switch greater way:priorityclassifier 24 5
switch greater way:priorityclassifier 22 3
switch greater way:priorityclassifier 20 1
0
else if railway=level_crossing then 0
else 999

View file

@ -1,226 +0,0 @@
#
# A variant of fastbike with a slightly different treatment
# of trunks and motorway-bike-access. This seems to be more
# suitable for some countries like Japan or Australia
#
# In standard fastbike (tested for Europe), trunks are
# strongly avoided even if there's no bike restriction
# (assuming implicit bicycle=no), and motorways are not allowed
# even with bicycle=yes).
#
# This version here has more formal access rules.
---context:global # following code refers to global config
# Use the following switches to change behaviour
# (1=yes, 0=no):
assign consider_elevation 1 # set to 0 to ignore elevation in routing
assign allow_steps 1 # set to 0 to disallow steps
assign allow_ferries 1 # set to 0 to disallow ferries
assign ignore_cycleroutes 0 # set to 1 for better elevation results
assign stick_to_cycleroutes 0 # set to 1 to just follow cycleroutes
assign avoid_unsafe 0 # set to 1 to avoid standard highways
assign turnInstructionMode 1 # 0=none, 1=auto-choose, 2=locus-style, 3=osmand-style
assign validForBikes 1
# the elevation parameters
assign downhillcost switch consider_elevation 60 0
assign downhillcutoff 1.5
assign uphillcost 0
assign uphillcutoff 1.5
---context:way # following code refers to way-tags
assign any_cycleroute or route_bicycle_icn=yes or route_bicycle_ncn=yes or route_bicycle_rcn=yes route_bicycle_lcn=yes
assign nodeaccessgranted or any_cycleroute lcn=yes
assign ispaved or surface=paved or surface=asphalt or surface=concrete surface=paving_stones
assign isunpaved not or surface= or ispaved or surface=fine_gravel surface=cobblestone
assign turncost 90
assign initialcost switch route=ferry 10000 0
#
# implicit access here just from the motorroad tag
# (implicit access rules from highway tag handled elsewhere)
#
assign defaultaccess =
if access= then
(
if motorroad=yes then false
else if highway=motorway|motorway_link then false
else true
)
else if access=private|no then false
else true
#
# calculate logical bike access
#
assign bikeaccess
or any_cycleroute
switch bicycle=
switch bicycle_road=yes
1
switch vehicle=
defaultaccess
switch or vehicle=private vehicle=no
0
1
not or bicycle=private or bicycle=no bicycle=dismount
#
# calculate logical foot access
#
assign footaccess
or bikeaccess
or bicycle=dismount
switch foot=
defaultaccess
not or foot=private foot=no
#
# if not bike-, but foot-acess, just a moderate penalty,
# otherwise access is forbidden
#
assign accesspenalty
switch bikeaccess
0
switch footaccess
6
100000
#
# handle one-ways. On primary roads, wrong-oneways should
# be close to forbidden, while on other ways we just add
# 6 to the costfactor (making it at least 7 - you are allowed
# to push your bike)
#
assign badoneway =
if reversedirection=yes then
if oneway:bicycle=yes then true
else if oneway= then junction=roundabout
else oneway=yes|true|1
else oneway=-1
assign onewaypenalty =
if ( badoneway ) then
(
if ( cycleway=opposite|opposite_lane|opposite_track ) then 0
else if ( oneway:bicycle=no ) then 0
else if ( highway=primary|primary_link ) then 50
else if ( highway=secondary|secondary_link ) then 30
else if ( highway=tertiary|tertiary_link ) then 20
else 6.0
)
else 0.0
assign isresidentialorliving = or highway=residential|living_street living_street=yes
assign costfactor
switch and highway= not route=ferry 10000
switch or highway=proposed highway=abandoned 10000
min 9999
add max onewaypenalty accesspenalty
switch or highway=motorway highway=motorway_link 1.5
switch or highway=trunk highway=trunk_link 1.5
switch or highway=primary highway=primary_link 1.2
switch or highway=secondary highway=secondary_link 1.1
switch or highway=tertiary highway=tertiary_link 1.0
switch highway=unclassified 1.1
switch highway=pedestrian 10
switch highway=steps 1000
switch route=ferry 5.67
switch highway=bridleway 5
switch highway=cycleway 1.3
switch isresidentialorliving switch isunpaved 10 1.2
switch highway=service switch isunpaved 10 1.2
switch or highway=track or highway=road or highway=path highway=footway
switch tracktype=grade1 switch isunpaved 3 1.2
switch tracktype=grade2 switch isunpaved 10 3
switch tracktype=grade3 10.0
switch tracktype=grade4 20.0
switch tracktype=grade5 30.0
switch or bicycle=designated bicycle_road=yes 2.0
switch ispaved 2.0 100.0
10.0
# way priorities used for voice hint generation
assign priorityclassifier =
if ( highway=motorway ) then 30
else if ( highway=motorway_link ) then 29
else if ( highway=trunk ) then 28
else if ( highway=trunk_link ) then 27
else if ( highway=primary ) then 26
else if ( highway=primary_link ) then 25
else if ( highway=secondary ) then 24
else if ( highway=secondary_link ) then 23
else if ( highway=tertiary ) then 22
else if ( highway=tertiary_link ) then 21
else if ( highway=unclassified ) then 20
else if ( isresidentialorliving ) then 6
else if ( highway=service ) then 6
else if ( highway=cycleway ) then 6
else if ( or bicycle=designated bicycle_road=yes ) then 6
else if ( highway=track ) then if tracktype=grade1 then 6 else 4
else if ( highway=bridleway|road|path|footway ) then 4
else if ( highway=steps ) then 2
else if ( highway=pedestrian ) then 2
else 0
# some more classifying bits used for voice hint generation...
assign isbadoneway = not equal onewaypenalty 0
assign isgoodoneway = if reversedirection=yes then oneway=-1
else if oneway= then junction=roundabout else oneway=yes|true|1
assign isroundabout = junction=roundabout
assign islinktype = highway=motorway_link|trunk_link|primary_link|secondary_link|tertiary_link
assign isgoodforcars = if greater priorityclassifier 6 then true
else if ( or isresidentialorliving highway=service ) then true
else if ( and highway=track tracktype=grade1 ) then true
else false
---context:node # following code refers to node tags
assign defaultaccess
switch access=
1 # add default barrier restrictions here!
switch or access=private access=no
0
1
assign bikeaccess
or nodeaccessgranted=yes
switch bicycle=
switch vehicle=
defaultaccess
switch or vehicle=private vehicle=no
0
1
switch or bicycle=private or bicycle=no bicycle=dismount
0
1
assign footaccess
or bicycle=dismount
switch foot=
defaultaccess
switch or foot=private foot=no
0
1
assign initialcost
switch bikeaccess
0
switch footaccess
300
1000000

View file

@ -5,21 +5,29 @@
#
# Structure is similar to trekking.brf, see this for documenation.
#
# With default configuration (tested for Europe), trunks are
# strongly avoided even if there's no bike restriction
# (assuming implicit bicycle=no), and motorways are not allowed
# even with bicycle=yes). This is not the expected behavior for some countries
# such as Japan or Australia.
# Then, you should switch allow_motorways variable to true for these regions.
#
---context:global # following code refers to global config
# Use the following switches to change behaviour
# (1=yes, 0=no):
assign consider_elevation 1 # set to 0 to ignore elevation in routing
assign allow_steps 1 # set to 0 to disallow steps
assign allow_ferries 1 # set to 0 to disallow ferries
assign ignore_cycleroutes 0 # set to 1 for better elevation results
assign stick_to_cycleroutes 0 # set to 1 to just follow cycleroutes
assign avoid_unsafe 0 # set to 1 to avoid standard highways
assign turnInstructionMode 1 # 0=none, 1=auto-choose, 2=locus-style, 3=osmand-style
assign consider_elevation = true # set to false to ignore elevation in routing
assign allow_steps = true # set to false to disallow steps
assign allow_ferries = true # set to false to disallow ferries
assign ignore_cycleroutes = false # set to true for better elevation results
assign stick_to_cycleroutes = false # set to true to just follow cycleroutes
assign avoid_unsafe = false # set to true to avoid standard highways
assign turnInstructionMode = 1 # 0=none, 1=auto-choose, 2=locus-style, 3=osmand-style
assign allow_motorways = false # set to true to allow motorways
assign validForBikes 1
assign validForBikes = true
# the elevation parameters
@ -47,10 +55,14 @@ assign initialcost switch route=ferry 10000 0
#
assign defaultaccess
switch access=
not motorroad=yes
(
if motorroad=yes then false
else if highway=motorway|motorway_link then false
else true
)
switch or access=private access=no
0
1
false
true
#
# calculate logical bike access
@ -123,8 +135,8 @@ assign costfactor
min 9999
add max onewaypenalty accesspenalty
switch or highway=motorway highway=motorway_link 10000
switch or highway=trunk highway=trunk_link 10
switch or highway=motorway highway=motorway_link switch allow_motorways 1.5 10000
switch or highway=trunk highway=trunk_link switch allow_motorways 1.5 10
switch or highway=primary highway=primary_link 1.2
switch or highway=secondary highway=secondary_link 1.1
switch or highway=tertiary highway=tertiary_link 1.0

View file

@ -0,0 +1,14 @@
#!/usr/bin/sh
# Car variants
sed -e "s/^assign[[:space:]]\+vmax.*\(#.*\)/assign vmax = 160 \1/" car-vario.brf > car-fast.brf
sed -e "s/^assign[[:space:]]\+vmax.*\(#.*\)/assign vmax = 90 \1/" car-vario.brf > car-eco.brf
# Fastbike variants
sed -e "s/^assign[[:space:]]\+allow_motorways.*\(#.*\)/assign allow_motorways = true \1/" fastbike.brf > fastbike-asia-pacific.brf
# Trekking variants
sed -e "s/^assign[[:space:]]\+ignore_cycleroutes.*\(#.*\)/assign ignore_cycleroutes = true \1/" trekking.brf > trekking-ignore-cr.brf
sed -e "s/^assign[[:space:]]\+allow_ferries.*\(#.*\)/assign allow_ferries = false \1/" trekking.brf > trekking-noferries.brf
sed -e "s/^assign[[:space:]]\+allow_steps.*\(#.*\)/assign allow_steps = false \1/" trekking.brf > trekking-nosteps.brf
sed -e "s/^assign[[:space:]]\+consider_elevation.*\(#.*\)/assign consider_elevation = false \1/" trekking.brf > trekking-steep.brf