turninstructions: update profiles
This commit is contained in:
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6 changed files with 489 additions and 54 deletions
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@ -16,6 +16,8 @@ assign uphillcutoff 0
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assign validForCars 1
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assign pass1coefficient 1.3
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assign turnInstructionMode = 1 # 0=none, 1=auto-choose, 2=locus-style, 3=osmand-style
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---context:way # following code refers to way-tags
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assign turncost if junction=roundabout then 0 else 200
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@ -62,11 +64,15 @@ assign onewaypenalty
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assign ispaved or surface=paved or surface=asphalt or surface=concrete surface=paving_stones
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assign islinktype = highway=motorway_link|trunk_link|primary_link|secondary_link|tertiary_link
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assign costfactor
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add max onewaypenalty accesspenalty
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switch and highway= not route=ferry 100000
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add switch islinktype 0.05 0
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switch and highway= not route=ferry 10000
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switch or highway=motorway highway=motorway_link 1
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switch or highway=trunk highway=trunk_link 1
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@ -84,6 +90,48 @@ assign costfactor
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30
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10000
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# way priorities used for voice hint generation
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assign priorityclassifier =
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if ( highway=motorway ) then 30
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else if ( highway=motorway_link ) then 29
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else if ( highway=trunk ) then 28
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else if ( highway=trunk_link ) then 27
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else if ( highway=primary ) then 26
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else if ( highway=primary_link ) then 25
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else if ( highway=secondary ) then 24
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else if ( highway=secondary_link ) then 23
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else if ( highway=tertiary ) then 22
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else if ( highway=tertiary_link ) then 21
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else if ( highway=unclassified ) then 20
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else if ( highway=residential|living_street ) then 6
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else if ( highway=service ) then 6
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else if ( highway=track ) then if tracktype=grade1 then 4 else 2
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else if ( highway=bridleway|road ) then 2
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else 0
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# some more classifying bits used for voice hint generation...
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assign isbadoneway = not equal onewaypenalty 0
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assign isgoodoneway = if reversedirection=yes then oneway=-1
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else if oneway= then junction=roundabout else oneway=yes|true|1
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assign isroundabout = junction=roundabout
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assign isgoodforcars = if greater priorityclassifier 6 then true
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else if highway=residential|living_street|service then true
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else if ( and highway=track tracktype=grade1 ) then true
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else false
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# ... encoded into a bitmask
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assign classifiermask add isbadoneway
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add multiply isgoodoneway 2
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add multiply isroundabout 4
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add multiply islinktype 8
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multiply isgoodforcars 16
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---context:node # following code refers to node tags
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#
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216
misc/profiles2/fastbike-asia-pacific.brf
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216
misc/profiles2/fastbike-asia-pacific.brf
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@ -0,0 +1,216 @@
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#
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# A variant of fastbike with a slightly different treatment
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# of trunks and motorway-bike-access. This seems to be more
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# suitable for some countries like Japan or Australia
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#
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# In standard fastbike (tested for Europe), trunks are
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# strongly avoided even if there's no bike restriction
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# (assuming implicit bicycle=no), and motorways are not allowed
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# even with bicycle=yes).
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#
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# This version here has more formal access rules.
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---context:global # following code refers to global config
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# Use the following switches to change behaviour
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# (1=yes, 0=no):
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assign consider_elevation 1 # set to 0 to ignore elevation in routing
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assign allow_steps 1 # set to 0 to disallow steps
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assign allow_ferries 1 # set to 0 to disallow ferries
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assign ignore_cycleroutes 0 # set to 1 for better elevation results
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assign stick_to_cycleroutes 0 # set to 1 to just follow cycleroutes
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assign avoid_unsafe 0 # set to 1 to avoid standard highways
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assign turnInstructionMode 1 # 0=none, 1=auto-choose, 2=locus-style, 3=osmand-style
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assign validForBikes 1
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# the elevation parameters
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assign downhillcost switch consider_elevation 60 0
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assign downhillcutoff 1.5
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assign uphillcost 0
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assign uphillcutoff 1.5
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---context:way # following code refers to way-tags
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assign any_cycleroute or route_bicycle_icn=yes or route_bicycle_ncn=yes or route_bicycle_rcn=yes route_bicycle_lcn=yes
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assign nodeaccessgranted or any_cycleroute lcn=yes
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assign ispaved or surface=paved or surface=asphalt or surface=concrete surface=paving_stones
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assign isunpaved not or surface= or ispaved or surface=fine_gravel surface=cobblestone
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assign turncost 90
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assign initialcost switch route=ferry 10000 0
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#
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# implicit access here just from the motorroad tag
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# (implicit access rules from highway tag handled elsewhere)
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#
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assign defaultaccess =
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if access= then
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(
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if motorroad=yes then false
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else if highway=motorway|motorway_link then false
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else true
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)
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else if access=private|no then false
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else true
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#
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# calculate logical bike access
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#
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assign bikeaccess
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or any_cycleroute
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switch bicycle=
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switch vehicle=
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defaultaccess
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switch or vehicle=private vehicle=no
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0
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1
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not or bicycle=private or bicycle=no bicycle=dismount
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#
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# calculate logical foot access
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#
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assign footaccess
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or bikeaccess
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or bicycle=dismount
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switch foot=
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defaultaccess
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not or foot=private foot=no
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#
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# if not bike-, but foot-acess, just a moderate penalty,
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# otherwise access is forbidden
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#
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assign accesspenalty
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switch bikeaccess
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0
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switch footaccess
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6
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100000
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#
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# handle one-ways. On primary roads, wrong-oneways should
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# be close to forbidden, while on other ways we just add
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# 4 to the costfactor (making it at least 5 - you are allowed
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# to push your bike)
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#
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assign oneway
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switch oneway=
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junction=roundabout
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or oneway=yes or oneway=true oneway=1
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assign onewaypenalty
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switch switch reversedirection=yes oneway oneway=-1
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switch or cycleway=opposite or cycleway=opposite_lane or cycleway=opposite_track oneway:bicycle=no 0
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switch or highway=primary highway=primary_link 50
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switch or highway=secondary highway=secondary_link 30
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switch or highway=tertiary highway=tertiary_link 20
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6.0
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0.0
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assign costfactor
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switch and highway= not route=ferry 10000
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switch or highway=proposed highway=abandoned 10000
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min 9999
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add max onewaypenalty accesspenalty
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switch or highway=motorway highway=motorway_link 1.5
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switch or highway=trunk highway=trunk_link 1.5
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switch or highway=primary highway=primary_link 1.2
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switch or highway=secondary highway=secondary_link 1.1
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switch or highway=tertiary highway=tertiary_link 1.0
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switch highway=unclassified 1.1
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switch highway=pedestrian 10
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switch highway=steps 1000
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switch route=ferry 5.67
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switch highway=bridleway 5
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switch highway=cycleway 1.3
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switch or highway=residential highway=living_street switch isunpaved 10 1.2
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switch highway=service switch isunpaved 10 1.2
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switch or highway=track or highway=road or highway=path highway=footway
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switch tracktype=grade1 switch isunpaved 3 1.2
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switch tracktype=grade2 switch isunpaved 10 3
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switch tracktype=grade3 10.0
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switch tracktype=grade4 20.0
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switch tracktype=grade5 30.0
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switch bicycle=designated 2.0
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switch ispaved 2.0 100.0
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10.0
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# way priorities used for voice hint generation
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assign priorityclassifier =
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if ( highway=motorway ) then 30
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else if ( highway=motorway_link ) then 29
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else if ( highway=trunk ) then 28
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else if ( highway=trunk_link ) then 27
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else if ( highway=primary ) then 26
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else if ( highway=primary_link ) then 25
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else if ( highway=secondary ) then 24
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else if ( highway=secondary_link ) then 23
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else if ( highway=tertiary ) then 22
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else if ( highway=tertiary_link ) then 21
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else if ( highway=unclassified ) then 20
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else if ( highway=residential|living_street ) then 6
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else if ( highway=service ) then 6
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else if ( highway=cycleway ) then 6
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else if ( bicycle=designated ) then 6
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else if ( highway=track ) then if tracktype=grade1 then 6 else 4
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else if ( highway=bridleway|road|path|footway ) then 4
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else if ( highway=steps ) then 2
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else if ( highway=pedestrian ) then 2
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else 0
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# some more classifying bits used for voice hint generation...
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assign isbadoneway = not equal onewaypenalty 0
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assign isgoodoneway = if reversedirection=yes then oneway=-1
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else if oneway= then junction=roundabout else oneway=yes|true|1
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assign isroundabout = junction=roundabout
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assign islinktype = highway=motorway_link|trunk_link|primary_link|secondary_link|tertiary_link
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assign isgoodforcars = if greater priorityclassifier 6 then true
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else if highway=residential|living_street|service then true
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else if ( and highway=track tracktype=grade1 ) then true
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else false
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---context:node # following code refers to node tags
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assign defaultaccess
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switch access=
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1 # add default barrier restrictions here!
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switch or access=private access=no
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0
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1
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assign bikeaccess
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or nodeaccessgranted=yes
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switch bicycle=
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switch vehicle=
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defaultaccess
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switch or vehicle=private vehicle=no
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0
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1
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switch or bicycle=private or bicycle=no bicycle=dismount
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0
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1
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assign footaccess
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or bicycle=dismount
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switch foot=
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defaultaccess
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switch or foot=private foot=no
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0
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1
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assign initialcost
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switch bikeaccess
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0
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switch footaccess
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300
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1000000
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@ -17,8 +17,7 @@ assign allow_ferries 1 # set to 0 to disallow ferries
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assign ignore_cycleroutes 0 # set to 1 for better elevation results
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assign stick_to_cycleroutes 0 # set to 1 to just follow cycleroutes
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assign avoid_unsafe 0 # set to 1 to avoid standard highways
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assign forceSecondaryData 1
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assign turnInstructionMode 1 # 0=none, 1=auto-choose, 2=locus-style, 3=osmand-style, 4=comment-style, 5=gpsies-style
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assign validForBikes 1
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@ -131,18 +130,19 @@ assign trafficpenalty0 =
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else 0
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assign trafficpenalty =
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if hascycleway then multiply -1 max -0.3 multiply -1 trafficpenalty0
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if hascycleway then min 0.3 trafficpenalty0
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else trafficpenalty0
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assign costfactor
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switch and highway= not route=ferry 10000
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switch or highway=proposed highway=abandoned 10000
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min 9999
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add max onewaypenalty accesspenalty
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add trafficpenalty
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switch and highway= not route=ferry 100000
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switch or highway=motorway highway=motorway_link 100000
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switch or highway=proposed highway=abandoned 100000
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switch or highway=motorway highway=motorway_link 10000
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switch or highway=trunk highway=trunk_link 10
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switch or highway=primary highway=primary_link 1.2
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switch or highway=secondary highway=secondary_link 1.1
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switch ispaved 2.0 100.0
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10.0
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# way priorities used for voice hint generation
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assign priorityclassifier =
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if ( highway=motorway ) then 30
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else if ( highway=motorway_link ) then 29
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else if ( highway=trunk ) then 28
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else if ( highway=trunk_link ) then 27
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else if ( highway=primary ) then 26
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else if ( highway=primary_link ) then 25
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else if ( highway=secondary ) then 24
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else if ( highway=secondary_link ) then 23
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else if ( highway=tertiary ) then 22
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else if ( highway=tertiary_link ) then 21
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else if ( highway=unclassified ) then 20
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else if ( highway=residential|living_street ) then 6
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else if ( highway=service ) then 6
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else if ( highway=cycleway ) then 6
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else if ( bicycle=designated ) then 6
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else if ( highway=track ) then if tracktype=grade1 then 6 else 4
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else if ( highway=bridleway|road|path|footway ) then 4
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else if ( highway=steps ) then 2
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else if ( highway=pedestrian ) then 2
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else 0
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# some more classifying bits used for voice hint generation...
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assign isbadoneway = not equal onewaypenalty 0
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assign isgoodoneway = if reversedirection=yes then oneway=-1
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else if oneway= then junction=roundabout else oneway=yes|true|1
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assign isroundabout = junction=roundabout
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assign islinktype = highway=motorway_link|trunk_link|primary_link|secondary_link|tertiary_link
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assign isgoodforcars = if greater priorityclassifier 6 then true
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else if highway=residential|living_street|service then true
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else if ( and highway=track tracktype=grade1 ) then true
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else false
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---context:node # following code refers to node tags
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assign defaultaccess
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@ -17,6 +17,7 @@ assign allow_ferries 1 # set to 0 to disallow ferries
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assign ignore_cycleroutes 0 # set to 1 for better elevation results
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assign stick_to_cycleroutes 0 # set to 1 to just follow cycleroutes
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assign avoid_unsafe 0 # set to 1 to avoid standard highways
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assign turnInstructionMode 1 # 0=none, 1=auto-choose, 2=locus-style, 3=osmand-style
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assign validForBikes 1
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@ -83,7 +84,7 @@ assign accesspenalty
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0
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switch footaccess
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6
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100000
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10000
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#
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# handle one-ways. On primary roads, wrong-oneways should
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@ -106,12 +107,13 @@ assign onewaypenalty
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assign costfactor
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switch and highway= not route=ferry 10000
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switch or highway=proposed highway=abandoned 10000
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min 9999
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add max onewaypenalty accesspenalty
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switch and highway= not route=ferry 100000
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switch or highway=motorway highway=motorway_link 100000
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switch or highway=proposed highway=abandoned 100000
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switch or highway=motorway highway=motorway_link 10000
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switch or highway=trunk highway=trunk_link 10
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switch or highway=primary highway=primary_link 1.2
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switch or highway=secondary highway=secondary_link 1.1
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switch ispaved 2.0 100.0
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10.0
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# way priorities used for voice hint generation
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assign priorityclassifier =
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if ( highway=motorway ) then 30
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else if ( highway=motorway_link ) then 29
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else if ( highway=trunk ) then 28
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else if ( highway=trunk_link ) then 27
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else if ( highway=primary ) then 26
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else if ( highway=primary_link ) then 25
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else if ( highway=secondary ) then 24
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else if ( highway=secondary_link ) then 23
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else if ( highway=tertiary ) then 22
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else if ( highway=tertiary_link ) then 21
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else if ( highway=unclassified ) then 20
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else if ( highway=residential|living_street ) then 6
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else if ( highway=service ) then 6
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else if ( highway=cycleway ) then 6
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else if ( bicycle=designated ) then 6
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else if ( highway=track ) then if tracktype=grade1 then 6 else 4
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else if ( highway=bridleway|road|path|footway ) then 4
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else if ( highway=steps ) then 2
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else if ( highway=pedestrian ) then 2
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else 0
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# some more classifying bits used for voice hint generation...
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assign isbadoneway = not equal onewaypenalty 0
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assign isgoodoneway = if reversedirection=yes then oneway=-1
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else if oneway= then junction=roundabout else oneway=yes|true|1
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assign isroundabout = junction=roundabout
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assign islinktype = highway=motorway_link|trunk_link|primary_link|secondary_link|tertiary_link
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assign isgoodforcars = if greater priorityclassifier 6 then true
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else if highway=residential|living_street|service then true
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else if ( and highway=track tracktype=grade1 ) then true
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else false
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# ... encoded into a bitmask
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assign classifiermask add isbadoneway
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add multiply isgoodoneway 2
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add multiply isroundabout 4
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add multiply islinktype 8
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multiply isgoodforcars 16
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---context:node # following code refers to node tags
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assign defaultaccess
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@ -16,6 +16,8 @@ assign uphillcutoff 0
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assign validForBikes 1
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assign validForCars 1
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assign turnInstructionMode = 1 # 0=none, 1=auto-choose, 2=locus-style, 3=osmand-style
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---context:way # following code refers to way-tags
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assign turncost = if junction=roundabout then 0
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@ -71,11 +73,15 @@ assign onewaypenalty
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assign ispaved or surface=paved or surface=asphalt or surface=concrete surface=paving_stones
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assign islinktype = highway=motorway_link|trunk_link|primary_link|secondary_link|tertiary_link
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assign costfactor
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add max onewaypenalty accesspenalty
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switch and highway= not route=ferry 100000
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add switch islinktype 0.05 0
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switch and highway= not route=ferry 10000
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switch or highway=trunk highway=trunk_link 1.5
|
||||
switch or highway=primary highway=primary_link switch maxspeed=30 2.0 switch maxspeed=50 1.5 1.2
|
||||
|
@ -92,6 +98,47 @@ assign costfactor
|
|||
30
|
||||
10000
|
||||
|
||||
# way priorities used for voice hint generation
|
||||
|
||||
assign priorityclassifier =
|
||||
|
||||
if ( highway=motorway ) then 30
|
||||
else if ( highway=motorway_link ) then 29
|
||||
else if ( highway=trunk ) then 28
|
||||
else if ( highway=trunk_link ) then 27
|
||||
else if ( highway=primary ) then 26
|
||||
else if ( highway=primary_link ) then 25
|
||||
else if ( highway=secondary ) then 24
|
||||
else if ( highway=secondary_link ) then 23
|
||||
else if ( highway=tertiary ) then 22
|
||||
else if ( highway=tertiary_link ) then 21
|
||||
else if ( highway=unclassified ) then 20
|
||||
else if ( highway=residential|living_street ) then 6
|
||||
else if ( highway=service ) then 6
|
||||
else if ( highway=track ) then if tracktype=grade1 then 4 else 2
|
||||
else if ( highway=bridleway|road ) then 2
|
||||
else 0
|
||||
|
||||
# some more classifying bits used for voice hint generation...
|
||||
|
||||
assign isbadoneway = not equal onewaypenalty 0
|
||||
assign isgoodoneway = if reversedirection=yes then oneway=-1
|
||||
else if oneway= then junction=roundabout else oneway=yes|true|1
|
||||
assign isroundabout = junction=roundabout
|
||||
assign isgoodforcars = if greater priorityclassifier 6 then true
|
||||
else if highway=residential|living_street|service then true
|
||||
else if ( and highway=track tracktype=grade1 ) then true
|
||||
else false
|
||||
|
||||
# ... encoded into a bitmask
|
||||
|
||||
assign classifiermask add isbadoneway
|
||||
add multiply isgoodoneway 2
|
||||
add multiply isroundabout 4
|
||||
add multiply islinktype 8
|
||||
multiply isgoodforcars 16
|
||||
|
||||
|
||||
---context:node # following code refers to node tags
|
||||
|
||||
#
|
||||
|
|
|
@ -14,7 +14,7 @@ assign allow_ferries = true # set to false to disallow ferries
|
|||
assign ignore_cycleroutes = false # set to true for better elevation results
|
||||
assign stick_to_cycleroutes = false # set to true to just follow cycleroutes
|
||||
assign avoid_unsafe = false # set to true to avoid standard highways
|
||||
assign turnInstructionMode = 0 # 0=none, 1=gpsies-style, 2=locus-style
|
||||
assign turnInstructionMode = 1 # 0=none, 1=auto-choose, 2=locus-style, 3=osmand-style
|
||||
|
||||
assign validForBikes = true
|
||||
|
||||
|
@ -77,28 +77,6 @@ assign initialclassifier =
|
|||
else classifier_none
|
||||
|
||||
|
||||
assign priorityclassifier =
|
||||
|
||||
if ( highway=motorway ) then 101
|
||||
else if ( highway=motorway_link ) then 100
|
||||
else if ( highway=trunk ) then 91
|
||||
else if ( highway=trunk_link ) then 90
|
||||
else if ( highway=primary ) then 88
|
||||
else if ( highway=primary_link ) then 87
|
||||
else if ( highway=secondary ) then 86
|
||||
else if ( highway=secondary_link ) then 85
|
||||
else if ( highway=tertiary ) then 84
|
||||
else if ( highway=tertiary_link ) then 83
|
||||
else if ( highway=unclassified ) then 82
|
||||
else if ( highway=residential|living_street ) then 50
|
||||
else if ( highway=service ) then 40
|
||||
else if ( highway=cycleway ) then 30
|
||||
else if ( highway=bridleway ) then 20
|
||||
else if ( highway=track|road|path|footway ) then 20
|
||||
else if ( highway=steps ) then 10
|
||||
else if ( highway=pedestrian ) then 10
|
||||
else 0
|
||||
|
||||
#
|
||||
# calculate the initial cost
|
||||
# this is added to the total cost each time the costfactor
|
||||
|
@ -145,7 +123,7 @@ assign footaccess =
|
|||
assign accesspenalty =
|
||||
if bikeaccess then 0
|
||||
else if footaccess then 4
|
||||
else 100000
|
||||
else 10000
|
||||
|
||||
#
|
||||
# handle one-ways. On primary roads, wrong-oneways should
|
||||
|
@ -153,11 +131,13 @@ assign accesspenalty =
|
|||
# 4 to the costfactor (making it at least 5 - you are allowed
|
||||
# to push your bike)
|
||||
#
|
||||
assign oneway =
|
||||
assign badoneway =
|
||||
if reversedirection=yes then
|
||||
if oneway= then junction=roundabout else oneway=yes|true|1
|
||||
else oneway=-1
|
||||
|
||||
assign onewaypenalty =
|
||||
if ( if reversedirection=yes then oneway else oneway=-1 ) then
|
||||
if ( badoneway ) then
|
||||
(
|
||||
if ( cycleway=opposite|opposite_lane|opposite_track ) then 0
|
||||
else if ( oneway:bicycle=no ) then 0
|
||||
|
@ -168,7 +148,6 @@ assign onewaypenalty =
|
|||
)
|
||||
else 0.0
|
||||
|
||||
|
||||
#
|
||||
# calculate the cost-factor, which is the factor
|
||||
# by which the distance of a way-segment is multiplied
|
||||
|
@ -176,19 +155,38 @@ assign onewaypenalty =
|
|||
# must be >=1 and it's supposed to be close to 1 for
|
||||
# the type of way the routing profile is searching for
|
||||
#
|
||||
assign costfactor =
|
||||
assign costfactor
|
||||
|
||||
add ( max onewaypenalty accesspenalty )
|
||||
#
|
||||
# exclude rivers, rails etc.
|
||||
#
|
||||
if ( and highway= not route=ferry ) then 10000
|
||||
|
||||
if ( and highway= not route=ferry ) then 100000
|
||||
#
|
||||
# exclude motorways and proposed roads
|
||||
#
|
||||
else if ( highway=motorway|motorway_link ) then 10000
|
||||
else if ( highway=proposed|abandoned ) then 10000
|
||||
|
||||
#
|
||||
# all other exclusions below (access, steps, ferries,..)
|
||||
# should not be deleted by the decoder, to be available
|
||||
# in voice-hint-processing
|
||||
#
|
||||
else min 9999
|
||||
|
||||
#
|
||||
# apply oneway-and access-penalties
|
||||
#
|
||||
add max onewaypenalty accesspenalty
|
||||
|
||||
#
|
||||
# steps and ferries are special. Note this is handled
|
||||
# before the cycleroute-switch, to be able
|
||||
# to really exlude them be setting cost to infinity
|
||||
#
|
||||
else if ( highway=steps ) then ( if allow_steps then 40 else 100000 )
|
||||
else if ( route=ferry ) then ( if allow_ferries then 5.67 else 100000 )
|
||||
if ( highway=steps ) then ( if allow_steps then 40 else 10000 )
|
||||
else if ( route=ferry ) then ( if allow_ferries then 5.67 else 10000 )
|
||||
|
||||
#
|
||||
# handle long-distance cycle-routes.
|
||||
|
@ -226,16 +224,10 @@ assign costfactor =
|
|||
#
|
||||
else add ( if ( and avoid_unsafe not isbike ) then 2 else 0 )
|
||||
|
||||
#
|
||||
# exclude motorways and proposed roads
|
||||
#
|
||||
if ( highway=motorway|motorway_link ) then 100000
|
||||
else if ( highway=proposed|abandoned ) then 100000
|
||||
|
||||
#
|
||||
# actuals roads are o.k. if we have a bike hint
|
||||
#
|
||||
else if ( highway=trunk|trunk_link ) then ( if isbike then 1.5 else 10 )
|
||||
if ( highway=trunk|trunk_link ) then ( if isbike then 1.5 else 10 )
|
||||
else if ( highway=primary|primary_link ) then ( if isbike then 1.2 else 3 )
|
||||
else if ( highway=secondary|secondary_link ) then ( if isbike then 1.1 else 1.6 )
|
||||
else if ( highway=tertiary|tertiary_link ) then ( if isbike then 1.0 else 1.4 )
|
||||
|
@ -247,6 +239,51 @@ assign costfactor =
|
|||
else 2.0
|
||||
|
||||
|
||||
# way priorities used for voice hint generation
|
||||
|
||||
assign priorityclassifier =
|
||||
|
||||
if ( highway=motorway ) then 30
|
||||
else if ( highway=motorway_link ) then 29
|
||||
else if ( highway=trunk ) then 28
|
||||
else if ( highway=trunk_link ) then 27
|
||||
else if ( highway=primary ) then 26
|
||||
else if ( highway=primary_link ) then 25
|
||||
else if ( highway=secondary ) then 24
|
||||
else if ( highway=secondary_link ) then 23
|
||||
else if ( highway=tertiary ) then 22
|
||||
else if ( highway=tertiary_link ) then 21
|
||||
else if ( highway=unclassified ) then 20
|
||||
else if ( highway=residential|living_street ) then 6
|
||||
else if ( highway=service ) then 6
|
||||
else if ( highway=cycleway ) then 6
|
||||
else if ( bicycle=designated ) then 6
|
||||
else if ( highway=track ) then if tracktype=grade1 then 6 else 4
|
||||
else if ( highway=bridleway|road|path|footway ) then 4
|
||||
else if ( highway=steps ) then 2
|
||||
else if ( highway=pedestrian ) then 2
|
||||
else 0
|
||||
|
||||
# some more classifying bits used for voice hint generation...
|
||||
|
||||
assign isbadoneway = not equal onewaypenalty 0
|
||||
assign isgoodoneway = if reversedirection=yes then oneway=-1
|
||||
else if oneway= then junction=roundabout else oneway=yes|true|1
|
||||
assign isroundabout = junction=roundabout
|
||||
assign islinktype = highway=motorway_link|trunk_link|primary_link|secondary_link|tertiary_link
|
||||
assign isgoodforcars = if greater priorityclassifier 6 then true
|
||||
else if highway=residential|living_street|service then true
|
||||
else if ( and highway=track tracktype=grade1 ) then true
|
||||
else false
|
||||
|
||||
# ... encoded into a bitmask
|
||||
|
||||
assign classifiermask add isbadoneway
|
||||
add multiply isgoodoneway 2
|
||||
add multiply isroundabout 4
|
||||
add multiply islinktype 8
|
||||
multiply isgoodforcars 16
|
||||
|
||||
---context:node # following code refers to node tags
|
||||
|
||||
assign defaultaccess =
|
||||
|
|
Loading…
Reference in a new issue